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hough lines - osx only #94

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Commits on Nov 29, 2016

  1. Added Hough Transform Line Detection. OSX only for now.

    Initial work.. very broken
    
    Intermediate work.. parallel coords ready to test
    
    Added hough line transform.. does not work
    
    some more voodoo hacking / experimentation
    
    FACEPALM - that fragment shader just colors in the vertices drawn by the GL_DRAW commands
    
    Back to a straight port from GPUImage1.. not drawing the lines for some reason
    
    parallel coord transform works
    
    incremental progress on hough.. getting close
    
    line detection is alive!!
    
    Cleaned up Parallel and Hough
    Max committed Nov 29, 2016
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  2. Updated Hough Transform for Swift 3

    Max committed Nov 29, 2016
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