This repository has been archived by the owner on Oct 2, 2020. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 16
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
1 parent
e607a17
commit d34cb83
Showing
13 changed files
with
255 additions
and
114 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
200 changes: 98 additions & 102 deletions
200
Max/Max3D/HoaWider/hoa.3d.wider~.xcodeproj/project.pbxproj
Large diffs are not rendered by default.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
99 changes: 99 additions & 0 deletions
99
Max/Package/HoaLibrary/docs/refpages/hoa-ref/hoa.3d.wider~.maxref.xml
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,99 @@ | ||
<?xml version="1.0" encoding="utf-8" standalone="yes"?> | ||
<?xml-stylesheet href="./_c74_ref.xsl" type="text/xsl"?> | ||
|
||
<!--This file has been automatically generated by Doctor Max. DO NOT EDIT THIS FILE DIRECTLY.--> | ||
|
||
<c74object name="hoa.3d.wider~" module="hoa"> | ||
|
||
<digest> | ||
A fractional ambisonic orders simulator for 2d | ||
</digest> | ||
|
||
<description> | ||
<o>hoa.3d.wider~</o> can be used to wide the diffusion of a localised sound. The order depending signals are weighted and appear in a logarithmic way to have linear changes. | ||
</description> | ||
|
||
<!--METADATA--> | ||
<metadatalist> | ||
<metadata name="author">Julien Colafrancesco, Pierre Guillot, Eliott Paris.</metadata> | ||
<metadata name="tag">ambisonics</metadata> | ||
<metadata name="tag">hoa objects</metadata> | ||
<metadata name="tag">audio</metadata> | ||
<metadata name="tag">MSP</metadata> | ||
</metadatalist> | ||
|
||
<!--ARGUMENTS--> | ||
<objarglist> | ||
<objarg name="ambisonic-order" optional="0" type="int"> | ||
<digest> | ||
The ambisonic order of decomposition | ||
</digest> | ||
<description> | ||
First argument is the ambisonic order of decomposition. | ||
</description> | ||
</objarg> | ||
</objarglist> | ||
|
||
<!--MESSAGES--> | ||
<methodlist> | ||
<method name="float"> | ||
<arglist /> | ||
<digest> | ||
Set the widening value. | ||
</digest> | ||
<description> | ||
Set the widening value in the last inlet at control rate. The widening value is clipped between 0. and 1. | ||
</description> | ||
</method> | ||
<method name="int"> | ||
<arglist /> | ||
<digest> | ||
Set the widening value. | ||
</digest> | ||
<description> | ||
Set the widening value in the last inlet at control rate. The widening value is clipped between 0. and 1. | ||
</description> | ||
</method> | ||
<method name="signal"> | ||
<arglist /> | ||
<digest> | ||
Array of spherical harmonics signals to be processed, widening value. | ||
</digest> | ||
<description> | ||
Array of spherical harmonics signals to be processed. Set the widening value in the last inlet at signal rate. The widening value is clipped between 0. and 1. | ||
</description> | ||
</method> | ||
</methodlist> | ||
|
||
<!--ATTRIBUTES--> | ||
<attributelist> | ||
</attributelist> | ||
|
||
<!--DISCUSSION--> | ||
<discussion> | ||
<o>hoa.3d.wider~</o> can be used to wide the diffusion of a localised sound. The order depending signals are weighted and appear in a logarithmic way to have linear changes. | ||
</discussion> | ||
|
||
<!--SEEALSO--> | ||
<seealsolist> | ||
<seealso name="hoa.2d.wider~" /> | ||
<seealso name="hoa.3d.encoder~" /> | ||
<seealso name="hoa.3d.decoder~" /> | ||
<seealso name="hoa.3d.map~" /> | ||
<seealso name="hoa.3d.optim~" /> | ||
<seealso name="hoa.3d.scope~" /> | ||
</seealsolist> | ||
|
||
<misc name = "Discussion"> | ||
<entry name ="More details"> | ||
<description> | ||
<o>hoa.3d.wider~</o> can be used to wide the diffusion of a localised sound. The order depending signals are weighted and appear in a logarithmic way to have linear changes. | ||
</description> | ||
</entry> | ||
<entry name ="Keywords"> | ||
<description> | ||
</description> | ||
</entry> | ||
</misc> | ||
|
||
</c74object> |
File renamed without changes
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Binary file modified
BIN
+34.6 KB
(110%)
Max/Package/HoaLibrary/externals/Hoa3d/hoa.3d.wider~.mxo/Contents/MacOS/hoa.3d.wider~
100644 → 100755
Binary file not shown.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters