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Dec 9, 2024
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4 changes: 4 additions & 0 deletions docs/3-idl/protobuf.md
Original file line number Diff line number Diff line change
Expand Up @@ -1962,6 +1962,7 @@ return pb2.PlayerActions(actions=actions)
| our_score | [int32](#int32) | | |
| their_score | [int32](#int32) | | |
| is_kick_taker | [bool](#bool) | | |
| cycle | [int32](#int32) | | |



Expand Down Expand Up @@ -2110,6 +2111,7 @@ To get type information of the player, you can use the type_id field and player
| ball_reach_steps | [int32](#int32) | | How many cycles the player needs to reach the ball. |
| is_tackling | [bool](#bool) | | Whether the player is tackling or not. |
| type_id | [int32](#int32) | | The type identifier of the player. |
| inertia_final_point | [RpcVector2D](#protos-RpcVector2D) | | |



Expand Down Expand Up @@ -2565,6 +2567,7 @@ When an agent send a message to the playmaker server, self is information about
| card | [CardType](#protos-CardType) | | The card type of the agent. It can be NO_CARD, YELLOW, or RED. |
| catch_time | [int32](#int32) | | The time when the last catch command is performed. |
| effort | [float](#float) | | The effort of the agent. TODO more info |
| get_safety_dash_power | [float](#float) | | |



Expand Down Expand Up @@ -2822,6 +2825,7 @@ When an agent send a message to the playmaker server, self is information about
| goal_area_length | [float](#float) | | |
| center_circle_r | [float](#float) | | |
| goal_post_radius | [float](#float) | | |
| pitch_margin | [float](#float) | | |



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