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Releases: CWolfs/BTDebug

v1.0.0

04 Feb 12:52
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This release adds support for moving and docking the inspector panels.

Major Feature

  • Added support for moving panels
  • Added support for docking panels

v0.5.0

15 Jun 08:00
e9e7f82
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This release adds some quality of life and story map improvements.

Major Feature

  • Added fly cam support for Sim Game
  • Added better gizmo support for all story maps (important for custom contract type development)
  • Included 'Neutral To All' gizmo spawn support
  • Blocked in-game keyboard commands when the inspector is open
    • This would cause annoying behaviour when typing in the inspector and triggering in-game actions
    • This new behaviour can be disabled in the mod.json under InspectorDisableGameInput

Changes

  • Changed plot gizmo to be taller to prevent it being hidden by the map

Bug Fixes

  • Fixed bad plot detection for gizmos

v0.4.3

18 Dec 15:22
632b973
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This release focuses on adding BT v1.8.1 support and a minor bugfix.

Major Feature

  • BT v1.8.1 support

Minor Features

  • Added Gizmo support for Battle+ / Threeway contract type

Changes

  • Removed old broken scene tree dump feature

v0.4.2

21 Sep 12:57
91dd7f7
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This release focuses on bug fixes from previous BT patches that broke existing functionality.

Minor Features

  • Added Gizmo support for FireMisson contract type
  • Added Gizmo support for AttackDefend contract type

Bugs Fixed

  • BT v1.7 compatibility
  • Gizmos (alt + g) were broken due to contract type changes in BT 1.7

v0.4.1

23 Jun 10:46
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This release focuses on bug fixes from previous BT patches that broke existing functionality.

Bugs Fixed

  • When turning Gizmos on (alt + g), the encounter and map boundary gizmos became very difficult to see. This shader bug has been fixed.
  • The freeroam camera was broken around BT v1.4. This has now been fixed.

Changes

  • The map boundary gizmo is now blue instead of orange. The encounter boundary gizmo remains red.

v0.4.0

02 Feb 06:55
22129a7
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This releases adds new features.

Major Features

  • Search - A new tab has been added to the hierarchy. Allows for search on object name or component type
  • Click to Highlight (Hierarchy) - When clicking on an object in the hierarchy or search you can now ctrl + left mouse click and this will highlight the UI element or game object in white allow you to find objects quicker.
  • Disable UI - alt + u - Allow disabling of all UI elements

Minor Features

  • Gizmo mode now shows allies spawns
  • Added support for the second tutorial mission
  • Added skirmish support

Bugs Fixed

  • Map boundaries weren't displayed accurately at all times in Gizmo mode
  • Occasional error relating to fog of war not working for some combatants

Known Issues

  • When using search and clicking on a search result item, then changing back to the Hierarchy view, sometimes the selected item isn't in the scrolled view correctly.

v0.3.0

22 Sep 20:59
fbf5832
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This releases adds new features.

Major Features

  • Toggle Freeroam / Fly camera - alt + c - Allows you to fly around the scene and not be interrupted by the game
  • Toggle Gizmo mode - alt + g - Displays important gizmos like spawn points, regions and the encounter boundary
    • Toggle Region mode - alt + r - Displays the regions as solid zones, or points at their edges

v0.2.0

09 Sep 20:36
98b2e9d
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This releases adds new features.

Major Features

  • Toggle Fog of War - alt + f. Optionally you can keep the dark fog overlay with a mod.json config option.

v0.1.1

05 Sep 14:37
36be412
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This release tweaks the initial v0.1.0 release.

Minor Features

  • The instantiated name of BTDebugInspector(Clone) is now BTDebugInspector
  • BTDebugInspector game object is not marked as Don't Destroy On Load and will persist between full scene changes
  • The inspector width has been increased to better view longer variable and property names

v0.1.0

04 Sep 21:28
e9f79bd
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v0.1.0 Pre-release
Pre-release

Initial release of BTDebug.

Major Features

  • Scene hierarchy viewer (alt + i)
  • Object and component inspector (alt + i)
  • Dump scene to log file (alt + d)