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cache blockstates and blast resistance for explosions #282
base: 1.17.x/dev
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cache all blockstates and blast resistance
more accurate times:7.3s vs 10.0s |
@@ -62,6 +65,10 @@ | |||
// The cached mutable block position used during block traversal. | |||
private final BlockPos.Mutable cachedPos = new BlockPos.Mutable(); | |||
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private BlockPos posOrigin; | |||
//cached block and blast resistance | |||
private final HashMap<Vec3i,Pair<Float,BlockState>> blockAndBlastResCache=new HashMap<>(); |
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Unpacking can degrade performance here?
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about the pair?idk,it seems better than 2 hashmap for me
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I think it's better to replace Pair<BlockState, Float>
with this
public record BlockStateResistance(BlockState state, float resistance)
private final HashMap<BlockPos, BlockStateResistance> map = new HashMap<>();
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I tried,it look cleaner, but it crash at runtime, mixin seems to not really like that
net.minecraft.util.crash.CrashException: Ticking entity
at net.minecraft.server.MinecraftServer.tickWorlds(MinecraftServer.java:895) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:831) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:96) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.MinecraftServer.handler$zgl000$modifiedRunLoop(MinecraftServer.java:2890) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:676) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.MinecraftServer.method_29739(MinecraftServer.java:270) ~[[email protected]+build.40-v2.jar:?]
at java.lang.Thread.run(Thread.java:831) [?:?]
Caused by: org.spongepowered.asm.mixin.transformer.throwables.IllegalClassLoadError: me.jellysquid.mods.lithium.mixin.world.explosions.BlockStateResistance is in a defined mixin package me.jellysquid.mods.lithium.mixin.* owned by lithium.mixins.json and cannot be referenced directly
at org.spongepowered.asm.mixin.transformer.MixinProcessor.applyMixins(MixinProcessor.java:330) ~[sponge-mixin-0.9.4+mixin.0.8.2.jar:0.9.4+mixin.0.8.2]
at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClass(MixinTransformer.java:208) ~[sponge-mixin-0.9.4+mixin.0.8.2.jar:0.9.4+mixin.0.8.2]
at org.spongepowered.asm.mixin.transformer.MixinTransformer.transformClassBytes(MixinTransformer.java:178) ~[sponge-mixin-0.9.4+mixin.0.8.2.jar:0.9.4+mixin.0.8.2]
at org.spongepowered.asm.mixin.transformer.FabricMixinTransformerProxy.transformClassBytes(FabricMixinTransformerProxy.java:23) ~[fabric-loader-0.11.6.jar:0.9.4+mixin.0.8.2]
at net.fabricmc.loader.launch.knot.KnotClassDelegate.getPostMixinClassByteArray(KnotClassDelegate.java:162) ~[fabric-loader-0.11.6.jar:?]
at net.fabricmc.loader.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:154) ~[fabric-loader-0.11.6.jar:?]
at java.lang.ClassLoader.loadClass(ClassLoader.java:519) ~[?:?]
at net.minecraft.world.explosion.Explosion.getBlockAndBlastRes(Explosion.java:1329) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.world.explosion.Explosion.traverseBlock(Explosion.java:1251) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.world.explosion.Explosion.performRayCast(Explosion.java:1215) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.world.explosion.Explosion.redirect$zfb000$collectBlocks(Explosion.java:1160) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.world.explosion.Explosion.collectBlocksAndDamageEntities(Explosion.java:192) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.world.ServerWorld.createExplosion(ServerWorld.java:907) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.world.World.createExplosion(World.java:495) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.entity.TntEntity.explode(TntEntity.java:100) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.entity.TntEntity.tick(TntEntity.java:88) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.world.ServerWorld.tickEntity(ServerWorld.java:655) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.world.World.tickEntity(World.java:483) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.world.ServerWorld.method_31420(ServerWorld.java:417) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.world.EntityList.forEach(EntityList.java:54) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.world.ServerWorld.tick(ServerWorld.java:392) ~[[email protected]+build.40-v2.jar:?]
at net.minecraft.server.MinecraftServer.tickWorlds(MinecraftServer.java:891) ~[[email protected]+build.40-v2.jar:?]
... 6 more```
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Try to create a class in common
package
profiling:not big improvement,like 2~3% of the explosion |
Caching the inner 3x3x3 or 5x5x5 might be a good idea. I think it is not viable to cache all blocks in the explosion range, as the outer ones will not be hit by many explosion rays, making the caching less effective. |
iirc it wasn't better, and more complex,but I will not be able to test in the next days |
cache all blockstates and blast resistance in a hashmap
Modify a lot the structure, and is probably not very clean
7.6s vs 13.1s in normal lithium:1000 tnt at 0 10 0
not very precise,I got many differents result,but it seems to be significantly faster
original idea to cache origin blocks in array by sarah