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PGF Content Part One (shiptest-ss13#2287)
<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> The lizards are here Sprites are all done by me, guns by Rye, except for the beam projectiles, those are from Eris and I'm fairly sure INFRARED_BARON made them. TODO: - [x] Finish up all current sprites - [x] Godforsaken Inhands - [x] Icons - [x] Firearms/other weapons <!-- Describe The Pull Request. Please be sure every change is documented or this can delay review and even discourage maintainers from merging your PR! --> I like lizards <!-- Please add a short description of why you think these changes would benefit the game. If you can't justify it in words, it might not be worth adding. --> :cl: add: Pan-Gezenan Federation Asset Pack (Part One) /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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//Jumpsuits | ||
//thgvr TODO: Make more stuff (backpacks, headsets, doodads, part 2?) | ||
/obj/item/clothing/under/gezena | ||
name = "gezenan navywear" | ||
desc = "Made of a slick synthetic material that is both breathable, and resistant to scale and thorn alike." | ||
icon = 'icons/obj/clothing/faction/gezena/uniforms.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/uniforms.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "naval" | ||
item_state = "bluejump" | ||
supports_variations = DIGITIGRADE_VARIATION | ||
armor = list("melee" = 10, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 40) | ||
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/obj/item/clothing/under/gezena/captain | ||
name = "gezenan captain's navywear" | ||
desc = "A refined variation of the basic navywear, sporting sleek silver trim." | ||
icon_state = "captain" | ||
item_state = "bluejump" | ||
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/obj/item/clothing/under/gezena/marine | ||
name = "gezenan marine fatigue" | ||
desc = "Rough inside and out, these fatigues have seen their fair share." | ||
icon_state = "marine" | ||
item_state = "marinejump" | ||
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//Unarmored suit | ||
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/obj/item/clothing/suit/toggle/gezena | ||
name = "silkenweave jacket" | ||
desc = "Refined and sturdy, emblazoned below the neck with the Federation's symbol." | ||
icon = 'icons/obj/clothing/faction/gezena/suits.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/suits.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "lightcoat" | ||
item_state = "bluecloth" | ||
blood_overlay_type = "coat" | ||
togglename = "zipper" | ||
body_parts_covered = CHEST|ARMS | ||
pocket_storage_component_path = /datum/component/storage/concrete/pockets/exo | ||
supports_variations = DIGITIGRADE_VARIATION_NO_NEW_ICON | ||
armor = list("melee" = 20, "bullet" = 20, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 0) | ||
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//Armored suit | ||
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/obj/item/clothing/suit/armor/gezena | ||
name = "navywear coat" | ||
desc = "Formal navywear, emblazoned across the back with the Gezenan sigil." | ||
icon = 'icons/obj/clothing/faction/gezena/suits.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/suits.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "coat" | ||
item_state = "bluecloth" | ||
blood_overlay_type = "coat" | ||
body_parts_covered = CHEST|ARMS|GROIN|LEGS | ||
pocket_storage_component_path = /datum/component/storage/concrete/pockets/exo | ||
supports_variations = DIGITIGRADE_VARIATION_NO_NEW_ICON | ||
armor = list("melee" = 35, "bullet" = 35, "laser" = 20, "energy" = 40, "bomb" = 20, "bio" = 20, "rad" = 0, "fire" = 50, "acid" = 50) | ||
allowed = list( | ||
/obj/item/flashlight, | ||
/obj/item/tank/internals/emergency_oxygen, | ||
/obj/item/tank/internals/plasmaman, | ||
/obj/item/toy, | ||
/obj/item/storage/fancy/cigarettes, | ||
/obj/item/lighter, | ||
/obj/item/radio, | ||
/obj/item/gun/energy/kalix, | ||
) | ||
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/obj/item/clothing/suit/armor/gezena/engi | ||
name = "engineer navywear coat" | ||
desc = "Oil and stain resistant, with orange trim signifiying the wearer doesn't mind getting their hands dirty." | ||
icon_state = "engicoat" | ||
item_state = "bluecloth" | ||
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/obj/item/clothing/suit/armor/gezena/captain | ||
name = "captain's navywear coat" | ||
desc = "Blood resistant, with silver trim to denote status. Lined with softer material." | ||
icon_state = "captaincoat" | ||
item_state = "captaincoat" | ||
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/obj/item/clothing/suit/armor/gezena/marine | ||
name = "\improper Raksha-plating vest" | ||
desc = "Raksha - a Kalixcian word for 'protection of the heart'. Sturdy and reliable." | ||
icon_state = "marinevest" | ||
item_state = "marinevest" | ||
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/obj/item/clothing/suit/armor/gezena/marinecoat | ||
name = "coated Raksha-plating" | ||
desc = "Less practical with the coat than without." | ||
icon_state = "marinecoat" | ||
item_state = "bluecloth" | ||
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//Spacesuits | ||
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/obj/item/clothing/suit/space/gezena | ||
name = "\improper Rakalla-suit" | ||
desc = "Rakalla - a Kalixcian word for 'protection among the stars'. Sturdy, flexible, and reliable." | ||
icon = 'icons/obj/clothing/faction/gezena/suits.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/suits.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "spacesuit" | ||
item_state = "spacesuit" | ||
armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 15, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75) | ||
w_class = WEIGHT_CLASS_NORMAL | ||
supports_variations = DIGITIGRADE_VARIATION | ||
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/obj/item/clothing/head/helmet/space/gezena | ||
name = "\improper Rakalla-helm" | ||
desc = "Featuring rubberized grommets fitting for any length of horn, and an internal monitor for life support." | ||
icon = 'icons/obj/clothing/faction/gezena/head.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/head.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "spacehelmet" | ||
item_state = "spacehelm" | ||
armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 15, "bio" = 100, "rad" = 50, "fire" = 75, "acid" = 75) | ||
w_class = WEIGHT_CLASS_NORMAL | ||
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//Hats | ||
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/obj/item/clothing/head/gezena | ||
name = "navywear cap" | ||
desc = "PH" | ||
icon = 'icons/obj/clothing/faction/gezena/head.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/head.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "navalhat" | ||
item_state = "bluecloth" | ||
armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) | ||
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/obj/item/clothing/head/gezena/flap | ||
name = "navywear flap-hat" | ||
desc = "PH" | ||
icon_state = "navalflap" | ||
item_state = "bluecloth" | ||
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/obj/item/clothing/head/gezena/marine | ||
name = "\improper Gezenan marine cap" | ||
desc = "PH" | ||
icon_state = "marinehat" | ||
item_state = "marinecloth" | ||
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/obj/item/clothing/head/gezena/marine/flap | ||
name = "\improper Gezenan marine flap-hat" | ||
desc = "PH" | ||
icon_state = "marineflap" | ||
item_state = "marinecloth" | ||
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/obj/item/clothing/head/gezena/medic | ||
name = "PGF medic hat" | ||
desc = "PH" | ||
icon_state = "medichat" | ||
item_state = "whitecloth" | ||
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/obj/item/clothing/head/gezena/medic/flap | ||
name = "PGF navy flap hat" | ||
desc = "PH" | ||
icon_state = "medicflap" | ||
item_state = "whitecloth" | ||
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/obj/item/clothing/head/gezena/captain // no captain flap yet(?) | ||
name = "captain's navywear cap" | ||
desc = "PH" | ||
icon_state = "captainhat" | ||
item_state = "bluecloth" | ||
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/obj/item/clothing/head/helmet/gezena | ||
name = "\improper Raksha-helm" | ||
desc = "PH" | ||
icon = 'icons/obj/clothing/faction/gezena/head.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/head.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "marinehelmet" | ||
item_state = "marinehelm" | ||
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//Gloves | ||
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/obj/item/clothing/gloves/gezena | ||
name = "navywear gloves" | ||
desc = "PH" | ||
icon = 'icons/obj/clothing/faction/gezena/hands.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/hands.dmi' | ||
icon_state = "navalgloves" | ||
item_state = "navalgloves" | ||
cold_protection = HANDS | ||
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT | ||
armor = list("melee" = 5, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 50) | ||
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/obj/item/clothing/gloves/gezena/marine | ||
name = "gezenan infantry gloves" | ||
desc = "PH" | ||
icon_state = "marinegloves" | ||
item_state = "marinegloves" | ||
armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 50) | ||
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/obj/item/clothing/gloves/gezena/engi | ||
name = "gezenan engineering gloves" | ||
desc = "PH" | ||
icon_state = "engigloves" | ||
item_state = "engigloves" | ||
siemens_coefficient = 0 | ||
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/obj/item/clothing/gloves/gezena/captain | ||
name = "captain's navywear gloves" | ||
desc = "PH" | ||
icon_state = "captaingloves" | ||
item_state = "captaingloves" | ||
siemens_coefficient = 0 | ||
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//Boots | ||
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/obj/item/clothing/shoes/combat/gezena | ||
name = "gezenan steel-boots" | ||
desc = "PH" | ||
icon = 'icons/obj/clothing/faction/gezena/feet.dmi' | ||
//mob_overlay_icon = 'icons/mob/clothing/faction/gezena/feet.dmi' todo: find out why digi breaks here | ||
icon_state = "pgfboots" | ||
item_state = "pgfboots" | ||
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//Belt | ||
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/obj/item/storage/belt/military/gezena | ||
name = "infantry pouches" | ||
desc = "PH" | ||
icon = 'icons/obj/clothing/faction/gezena/belt.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/belt.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "pouches" | ||
item_state = "bluecloth" | ||
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/obj/item/storage/belt/medical/gezena | ||
name = "infantry medical pouches" | ||
desc = "PH" | ||
icon = 'icons/obj/clothing/faction/gezena/belt.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/belt.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "medpouches" | ||
item_state = "whitecloth" | ||
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//Capes | ||
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/obj/item/clothing/neck/cloak/gezena | ||
name = "gezenan half-cape" | ||
desc = "PH." | ||
icon = 'icons/obj/clothing/faction/gezena/neck.dmi' | ||
mob_overlay_icon = 'icons/mob/clothing/faction/gezena/neck.dmi' | ||
lefthand_file = 'icons/mob/inhands/faction/gezena/gezena_lefthand.dmi' | ||
righthand_file = 'icons/mob/inhands/faction/gezena/gezena_righthand.dmi' | ||
icon_state = "cape" | ||
item_state = "blackcloth" | ||
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/obj/item/clothing/neck/cloak/gezena/engi | ||
name = "gezenan engineer's half-cape" | ||
desc = "PH." | ||
icon_state = "engicape" | ||
item_state = "blackcloth" | ||
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/obj/item/clothing/neck/cloak/gezena/med | ||
name = "gezenan medic's half-cape" | ||
desc = "PH." | ||
icon_state = "medcape" | ||
item_state = "blackcloth" | ||
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/obj/item/clothing/neck/cloak/gezena/captain | ||
name = "gezenan captain's half-cape" | ||
desc = "PH." | ||
icon_state = "captaincape" | ||
item_state = "blackcloth" |
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/datum/outfit/job/gezena | ||
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/datum/outfit/job/gezena/post_equip(mob/living/carbon/human/H, visualsOnly) | ||
. = ..() | ||
if(visualsOnly) | ||
return | ||
H.faction |= list("playergezena") | ||
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/datum/outfit/job/gezena/assistant | ||
name = "Deckhand (PGF)" | ||
jobtype = /datum/job/assistant | ||
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head = /obj/item/clothing/head/gezena | ||
uniform = /obj/item/clothing/under/gezena | ||
suit = /obj/item/clothing/suit/toggle/gezena | ||
gloves = /obj/item/clothing/gloves/gezena | ||
shoes = /obj/item/clothing/shoes/combat/gezena |
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