https://github.com/ChaitanyaKharche/Auto-Pilot-Car/assets/72820371/6c9122c8-94a9-44f9-bd2c-203fb52f5267 Great choice! Here's an updated README for your "AutoPilotFury" Self-Driving Racing Car Game project:
Update: The cars dont crash into each other anymore, they also slow down when they come into contact with dirt or sand or grass.
Auto-Pilot-Fury.mp4
Welcome to AutoPilotFury, an exhilarating self-driving racing car game that fuses the thrill of high-speed racing with cutting-edge AI technology. In this game, players can spectate AI-controlled cars navigate challenging tracks autonomously or take on the role of an AI trainer, fine-tuning their vehicles for peak performance.
- Autonomous Racing: Witness AI-controlled cars competing on dynamic racing tracks without human intervention.
- AI Training: Step into the shoes of an AI trainer and use reinforcement learning to teach your car how to race.
- Customizable Cars: Design and customize 3D car models using Blender and import them into the game.
- Challenging Tracks: Create and race on complex tracks with various obstacles and terrains.
- Realistic Physics: Experience realistic car physics for an immersive racing experience.
- Competition: Compete against other AI-controlled cars or test your skills in single-player mode.
Before you begin, ensure you have the following installed:
- Unity (Version X.X.X)
- Blender (Version X.X.X)
- ML-Agents Toolkit (Version X.X.X)
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Clone this repository to your local machine:
git clone https://github.com/yourusername/AutoPilotFury.git
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Open the project in Unity.
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Import your custom 3D car models designed in Blender.
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Launch the game in Unity.
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Choose a game mode: "Autonomous Racing" or "AI Training."
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Customize your car or AI trainer settings.
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Start a race or training session.
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For AI development and training, refer to the ML-Agents documentation.
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To create custom 3D models, use Blender and export them in a format compatible with Unity (e.g., FBX).
We welcome contributions! If you'd like to enhance this project or report issues, please check our contribution guidelines.
This project is licensed under the MIT License - see the LICENSE file for details.
- Special thanks to the Unity ML-Agents team for providing a powerful framework for AI development in Unity.
For questions or feedback, contact us at [email protected].
For questions or feedback, contact us at [email protected].
Get ready for the AutoPilotFury challenge!
Feel free to customize this README further to include specific details about your project, including installation instructions, development tips, and any other relevant information. Additionally, make sure to include any images or assets that help showcase your project, such as the game logo.