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hand refactor

hand refactor #18274

Triggered via pull request September 21, 2024 04:18
Status Failure
Total duration 2m 25s
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ci_suite.yml

on: pull_request
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10 errors and 13 warnings
Compile Maps
Process completed with exit code 1.
Integration Tests
Process completed with exit code 1.
Run Linters: code/game/rendering/screen_legacy.dm#L147
undefined proc: "hidden_inventory_update" on /datum/hud
Run Linters: code/game/rendering/legacy/inventory/inventory.dm#L31
undefined proc: "activate_hand_of_index" on /mob
Run Linters: code/game/rendering/legacy/hud.dm#L298
undefined proc: "hidden_inventory_update" on /datum/hud
Run Linters: code/game/rendering/legacy/hud.dm#L299
undefined proc: "persistant_inventory_update" on /datum/hud
Run Linters: code/modules/mob/mob-inventory-internal.dm#L253
undefined proc: "_unequip_held" on /mob
Run Linters: code/modules/mob/mob-inventory-internal.dm#L274
undefined proc: "_unequip_held" on /mob
Run Linters: code/modules/mob/living/carbon/human/human_organs.dm#L126
undefined proc: "get_arm_organ" on /mob/living/carbon/human
Run Linters
Process completed with exit code 1.
Compile Maps
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Integration Tests
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Linters
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, yogstation13/DreamAnnotate@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Run Linters: code/__DEFINES/screen.dm#L35
#warn fill these in
Run Linters: code/__DEFINES/screen.dm#L42
#warn fill these in
Run Linters: code/__DEFINES/screen.dm#L46
#warn deal with this crap
Run Linters: code/game/rendering/legacy/hud.dm#L259
#warn update inventory hud
Run Linters: code/modules/mob/mob-hands.dm#L57
#warn impl + subtypes
Run Linters: code/modules/mob/mob-hands.dm#L64
#warn impl + subtypes