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silicons committed Jul 16, 2023
1 parent dd05fef commit 59dd72b
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Showing 58 changed files with 56 additions and 56 deletions.
112 changes: 56 additions & 56 deletions citadel.dme
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Expand Up @@ -415,62 +415,20 @@
#include "code\_globals\lists\objects.dm"
#include "code\_globals\lists\sounds.dm"
#include "code\_globals\lists\typecache.dm"
#include "code\_js\byjax.dm"
#include "code\_js\menus.dm"
#include "code\_onclick\adjacency.dm"
#include "code\_onclick\adjacency_legacy.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\items.dm"
#include "code\_onclick\mobs.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\reachability.dm"
#include "code\_onclick\rig.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\_screen_object.dm"
#include "code\_onclick\hud\ability_screen_objects.dm"
#include "code\_onclick\hud\ai.dm"
#include "code\_onclick\hud\alert.dm"
#include "code\_onclick\hud\alien_larva.dm"
#include "code\_onclick\hud\ghost.dm"
#include "code\_onclick\hud\gun_mode.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\hud_object.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\map_popups.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\other_mobs.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\rigmech.dm"
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\spell_screen_objects.dm"
#include "code\_onclick\hud\intents\throwing.dm"
#include "code\_onclick\hud\inventory\inventory.dm"
#include "code\_onclick\hud\objects\waypoint_tracker.dm"
#include "code\_rendering\client.dm"
#include "code\_rendering\mob.dm"
#include "code\_rendering\atom_huds\alternate_appearance.dm"
#include "code\_rendering\atom_huds\atom_hud.dm"
#include "code\_rendering\atom_huds\data_huds.dm"
#include "code\_rendering\atom_huds\other_huds.dm"
#include "code\_rendering\clickcatcher\clickcatcher.dm"
#include "code\_rendering\fullscreen\fullscreen.dm"
#include "code\_rendering\parallax\parallax.dm"
#include "code\_rendering\parallax\parallax_holder.dm"
#include "code\_rendering\parallax\parallax_object.dm"
#include "code\_rendering\parallax\types\space.dm"
#include "code\_rendering\perspectives\darksight.dm"
#include "code\_rendering\perspectives\perspective.dm"
#include "code\_rendering\perspectives\vision.dm"
#include "code\_rendering\plane_masters\plane_holder.dm"
#include "code\_rendering\plane_masters\plane_master.dm"
#include "code\_rendering\plane_masters\plane_render.dm"
#include "code\click\adjacency.dm"
#include "code\click\adjacency_legacy.dm"
#include "code\click\ai.dm"
#include "code\click\click.dm"
#include "code\click\cyborg.dm"
#include "code\click\drag_drop.dm"
#include "code\click\item_attack.dm"
#include "code\click\items.dm"
#include "code\click\mobs.dm"
#include "code\click\observer.dm"
#include "code\click\other_mobs.dm"
#include "code\click\reachability.dm"
#include "code\click\rig.dm"
#include "code\click\telekinesis.dm"
#include "code\controllers\communications.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
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#include "code\game\landmarks\spawnpoint\tradeport.dm"
#include "code\game\landmarks\spawnpoint\station\jobs.dm"
#include "code\game\landmarks\spawnpoint\station\misc.dm"
#include "code\game\legacy_html_uis\byjax.dm"
#include "code\game\legacy_html_uis\menus.dm"
#include "code\game\machinery\_frame.dm"
#include "code\game\machinery\_machinery.dm"
#include "code\game\machinery\_machinery_power.dm"
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#include "code\modules\xenobio\items\slimepotions.dm"
#include "code\modules\xenobio\items\weapons.dm"
#include "code\modules\xenobio\machinery\processor.dm"
#include "code\rendering\client.dm"
#include "code\rendering\mob.dm"
#include "code\rendering\screen.dm"
#include "code\rendering\atom_huds\alternate_appearance.dm"
#include "code\rendering\atom_huds\atom_hud.dm"
#include "code\rendering\atom_huds\data_huds.dm"
#include "code\rendering\atom_huds\other_huds.dm"
#include "code\rendering\clickcatcher\clickcatcher.dm"
#include "code\rendering\fullscreen\fullscreen.dm"
#include "code\rendering\legacy\_defines.dm"
#include "code\rendering\legacy\ability_screen_objects.dm"
#include "code\rendering\legacy\ai.dm"
#include "code\rendering\legacy\alert.dm"
#include "code\rendering\legacy\alien_larva.dm"
#include "code\rendering\legacy\ghost.dm"
#include "code\rendering\legacy\gun_mode.dm"
#include "code\rendering\legacy\hud.dm"
#include "code\rendering\legacy\hud_object.dm"
#include "code\rendering\legacy\human.dm"
#include "code\rendering\legacy\map_popups.dm"
#include "code\rendering\legacy\movable_screen_objects.dm"
#include "code\rendering\legacy\other_mobs.dm"
#include "code\rendering\legacy\radial.dm"
#include "code\rendering\legacy\radial_persistent.dm"
#include "code\rendering\legacy\rigmech.dm"
#include "code\rendering\legacy\robot.dm"
#include "code\rendering\legacy\spell_screen_objects.dm"
#include "code\rendering\legacy\intents\throwing.dm"
#include "code\rendering\legacy\inventory\inventory.dm"
#include "code\rendering\legacy\objects\waypoint_tracker.dm"
#include "code\rendering\parallax\parallax.dm"
#include "code\rendering\parallax\parallax_holder.dm"
#include "code\rendering\parallax\parallax_object.dm"
#include "code\rendering\parallax\types\space.dm"
#include "code\rendering\perspectives\darksight.dm"
#include "code\rendering\perspectives\perspective.dm"
#include "code\rendering\perspectives\vision.dm"
#include "code\rendering\plane_masters\plane_holder.dm"
#include "code\rendering\plane_masters\plane_master.dm"
#include "code\rendering\plane_masters\plane_render.dm"
#include "donator\unclebourbon\pmc_mask.dm"
#include "interface\interface.dm"
#include "interface\stylesheet.dm"
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