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remaps the bar and moves the cafe (#6657)
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## About The Pull Request
top

![dreamseeker_EvQsNVCoRA](https://github.com/user-attachments/assets/ca2fe549-accd-44d9-9ae6-816cfa4287ec)
bottom

![dreamseeker_EdfQDr3XkY](https://github.com/user-attachments/assets/9a0fd30c-9b5d-4052-84fd-38cf571d3a4e)
the cafe

![dreamseeker_HSGqgsRKkh](https://github.com/user-attachments/assets/1d27ec87-70ef-4b8c-b2aa-e7480c6fda33)

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## Why It's Good For The Game
- Cafe and bar are now in distinct, separate areas
- Turns a weird semi-quasi-bar into an actual cafe location
- Distinguishes the top / bottom floor of the bar
- Private rooms!
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## Changelog

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:cl:
tweak:the bar and cafe were changed
/:cl:

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FreeStylaLT authored Sep 8, 2024
1 parent faa9eab commit 89ff78c
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Showing 6 changed files with 4,513 additions and 3,822 deletions.
5 changes: 5 additions & 0 deletions code/game/area/Space Station 13 areas.dm
Original file line number Diff line number Diff line change
Expand Up @@ -1715,6 +1715,11 @@ NOTE: there are two lists of areas in the end of this file: centcom and station
icon_state = "bar"
sound_env = LARGE_SOFTFLOOR

/area/crew_quarters/bar/lounge
name = "\improper Bar Lounge"
icon_state = "bar"
sound_env = LARGE_SOFTFLOOR

/area/crew_quarters/barrestroom
name = "\improper Cafeteria Restroom"
icon_state = "bar"
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6 changes: 5 additions & 1 deletion code/modules/power/lighting/lighting.dm
Original file line number Diff line number Diff line change
Expand Up @@ -259,6 +259,8 @@ var/global/list/light_type_cache = list()
* This is used to calc the probability the light burns out
*/
var/switchcount = 0
///Does not reset pixel adjustments (best used in mapmaker only)
var/custom_placement = FALSE


/// TRUE if rigged to explode.
Expand Down Expand Up @@ -384,6 +386,7 @@ var/global/list/light_type_cache = list()
light_type = /obj/item/light/bulb/strong
construct_type = /obj/machinery/light_construct/flamp
shows_alerts = FALSE
custom_placement = TRUE
var/lamp_shade = 1

/obj/machinery/light/flamp/update_icon()
Expand Down Expand Up @@ -521,7 +524,8 @@ var/global/list/light_type_cache = list()
base_pixel_x = 10
if(WEST)
base_pixel_x = -10
reset_pixel_offsets()
if(!custom_placement)
reset_pixel_offsets()

/obj/machinery/light/flamp/update_icon()
if(lamp_shade)
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115 changes: 70 additions & 45 deletions maps/rift/levels/rift-03-underground1.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -1289,6 +1289,11 @@
},
/turf/simulated/floor/tiled/steel,
/area/hallway/primary/underone)
"cT" = (
/turf/simulated/floor/water/beach{
dir = 4
},
/area/rift/surfacebase/underground/under1)
"cU" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply{
dir = 8
Expand Down Expand Up @@ -7098,6 +7103,9 @@
},
/turf/simulated/floor/concrete/rng/indoors,
/area/rift/station/fighter_bay/transport_tunnel_garage)
"vM" = (
/turf/simulated/floor/water/beach/corner,
/area/rift/surfacebase/underground/under1)
"vP" = (
/obj/item/stack/tile/floor,
/obj/machinery/light/small{
Expand Down Expand Up @@ -13301,6 +13309,9 @@
/obj/structure/snowman,
/turf/simulated/floor/outdoors/snow/lythios43c,
/area/rift/surfacebase/underground/under1)
"PA" = (
/turf/simulated/floor/outdoors/beach/sand/desert/indoors,
/area/rift/surfacebase/underground/under1)
"PC" = (
/obj/machinery/air_alarm{
dir = 4;
Expand Down Expand Up @@ -13535,6 +13546,10 @@
/obj/structure/flora/ausbushes/lavendergrass,
/turf/simulated/floor/outdoors/snow/lythios43c,
/area/rift/surfacebase/underground/under1)
"Qy" = (
/obj/structure/closet/crate/mimic,
/turf/simulated/floor/holofloor/beach/water,
/area/rift/surfacebase/underground/under1)
"Qz" = (
/obj/machinery/atmospherics/pipe/simple/hidden/supply,
/turf/simulated/floor/tiled,
Expand Down Expand Up @@ -14700,6 +14715,9 @@
/obj/machinery/atmospherics/component/unary/vent_pump/on,
/turf/simulated/floor/plating,
/area/rift/station/fighter_bay/hangar)
"UM" = (
/turf/simulated/floor/water/beach,
/area/rift/surfacebase/underground/under1)
"UN" = (
/obj/effect/floor_decal/rust,
/obj/structure/sink{
Expand Down Expand Up @@ -15046,6 +15064,10 @@
},
/turf/simulated/floor/tiled,
/area/engineering/atmos)
"VI" = (
/obj/item/beach_ball,
/turf/simulated/floor/water/beach,
/area/rift/surfacebase/underground/under1)
"VJ" = (
/obj/effect/floor_decal/rust,
/obj/structure/railing{
Expand Down Expand Up @@ -15538,6 +15560,9 @@
/obj/machinery/nanite_chamber,
/turf/simulated/floor/tiled/techfloor/grid,
/area/station/protean_nanite_room)
"Xo" = (
/turf/simulated/floor/holofloor/beach/water,
/area/rift/surfacebase/underground/under1)
"Xp" = (
/turf/simulated/wall/prepainted/engineering/atmos,
/area/engineering/atmos/hallway)
Expand Down Expand Up @@ -41739,12 +41764,12 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
PA
vM
cT
cT
cT
cT
aa
aa
aa
Expand Down Expand Up @@ -41933,12 +41958,12 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
PA
UM
Xo
Xo
Xo
Xo
aa
aa
aa
Expand Down Expand Up @@ -42126,13 +42151,13 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
PA
PA
UM
Xo
Xo
Xo
Xo
aa
aa
aa
Expand Down Expand Up @@ -42320,13 +42345,13 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
PA
PA
VI
Qy
Xo
Xo
Xo
aa
aa
aa
Expand Down Expand Up @@ -42514,13 +42539,13 @@ aa
aa
aa
aa
aa
aa
aa
aa
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aa
aa
PA
PA
UM
Xo
Xo
Xo
Xo
aa
aa
aa
Expand Down Expand Up @@ -42709,12 +42734,12 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
PA
UM
Xo
Xo
Xo
Xo
aa
aa
aa
Expand Down Expand Up @@ -42903,12 +42928,12 @@ aa
aa
aa
aa
aa
aa
aa
aa
aa
aa
PA
UM
Xo
Xo
Xo
Xo
aa
aa
aa
Expand Down
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