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projectiles v8 - rendering system (& some pulse weapon changes) #6632

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merged 9 commits into from
Aug 1, 2024

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silicons
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@silicons silicons commented Jul 29, 2024

new rendering system for guns.

rebalances pulse weapons to be ridiculously good, but not literally instant kills
pulse weapons no longer have stun mode
pulse weapons now have more ammo
pulse rifles have been resprited

@github-actions github-actions bot added the size/L Denotes a PR that changes 100-499 lines, ignoring generated files. label Jul 29, 2024
@github-actions github-actions bot added size/XL Denotes a PR that changes 500-999 lines, ignoring generated files. and removed size/L Denotes a PR that changes 100-499 lines, ignoring generated files. labels Jul 29, 2024
@silicons silicons changed the title projectiles v8 - rendering system projectiles v8 - rendering system (& some pulse weapon changes) Jul 29, 2024
deathride58
deathride58 previously approved these changes Jul 31, 2024
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Testmergable

deathride58
deathride58 previously approved these changes Jul 31, 2024
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re-approving after fixed conflicts

silicons pushed a commit that referenced this pull request Jul 31, 2024
silicons pushed a commit that referenced this pull request Jul 31, 2024
silicons pushed a commit that referenced this pull request Jul 31, 2024
silicons pushed a commit that referenced this pull request Jul 31, 2024
@TheLordME TheLordME merged commit cd40af9 into Citadel-Station-13:master Aug 1, 2024
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3 participants