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inhand interaction refactor #6633
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Just a tiny nitpick; looks good for testmerge
// SHOULD_NOT_OVERRIDE(TRUE) | ||
// SHOULD_NOT_SLEEP(TRUE) |
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why are these commented
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comments are not for storing old code
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Comments are not for storing old code
// SHOULD_NOT_OVERRIDE(TRUE) | ||
// SHOULD_NOT_SLEEP(TRUE) |
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comments are not for storing old code
Adds and standardizes hooks for
Activate inhand (wield)
Unique action (pump shotgun, etc)
Defensive toggle (shield modes)
Defensive trigger (shield special)