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Some ImGUI prompts have small size which resets to normal size after mouse move #77487
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Confirmed. cdda-windows-tiles-x64-2024-11-01-0729 |
I am pretty sure this is a direct consequence of #77297 - as such this is a duplicate. |
The effect seems to be the same, but I'm not experiencing this on item info window. |
From what I can understand, #77297 is fixed. My issue still exists. Perhaps it is directly connected to custom fonts as mentioned? Should it be a request instead? |
I use the default fonts, and have the same issue. |
These are all |
@db48x with query_popup, what happens sometimes is that the popup is initialized with this pattern: query_popup().title("title") I'm probably getting the syntax wrong, I'm on my phone. Anyway, with this pattern, I observed at points that the popup would size itself based off no contents, then the title would be set, except the redraw wouldn't happen until input is sent. I swear we fixed this but I need to research a bit |
Ah, I see. Yea, I had a similar problem with the uilists. I fixed it by adding a timeout to the input handler so that we would automatically refresh the window, allowing it to immediately use the cached size from last time around. I looked at the code and found some popups that don’t have a time out; adding one to these fixed them. But the one used by waiting or sleeping (or other activities that take time) already has a timeout, so I am not quite sure what is going on. |
I discovered that |
I can confirm this happening. |
Describe the bug
Some ImGUI prompts like examine or smash open as very small in size (or invisible) and reset to normal size after mouse move (tested with mouse show and hideKB settings).
Attach save file
Not connected to a save file. Previously only happened to me with a custom font (consolas bold), now it happens with the default, too.
Steps to reproduce
Expected behavior
The prompt is shown normally from the beginning.
Screenshots
Versions and configuration
OS: Windows 10 Pro 64-bit 22H2 19045.5011
Game Version: 47225ca (tiles)
Ingame Language: Английский
Additional context
No response
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