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Pull requests: CleverRaven/Cataclysm-DDA

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Add std::string wrappers for ImGui::InputText* methods astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Build Issues regarding different builds and build environments Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style ImGui Anything related to the new ImGui UI for SDL/tiles or ImTui for curses builds Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#77979 opened Nov 18, 2024 by mqrause Loading…
[MoM] Add the Gamma Sterilization photokinetic power astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods: Mind Over Matter Mods Issues related to mods or modding
#77978 opened Nov 18, 2024 by Standing-Storm Draft
Parametrize all walls: Part 3 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#77976 opened Nov 18, 2024 by Milopetilo Loading…
Label palette changes as mapgen astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tooling Tooling that is not part of the main game but is part of the repo. json-styled JSON lint passed, label assigned by github actions
#77975 opened Nov 18, 2024 by Milopetilo Loading…
Remove sees_player_hitbutton mod astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77974 opened Nov 18, 2024 by Procyonae Loading…
Remove dirt walls from unfinished evac shelter astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#77973 opened Nov 18, 2024 by Milopetilo Loading…
some more cooking proficiencies added to existing recipes astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77972 opened Nov 18, 2024 by SamGondra Loading…
Fix archery_damage_test CI occasional failure astyled astyled PR, label is assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Items: Archery Bows, crossbows, arrows, bolts json-styled JSON lint passed, label assigned by github actions
#77970 opened Nov 18, 2024 by ShnitzelX2 Loading…
rename BATTERY_HEAVY astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77969 opened Nov 18, 2024 by GuardianDll Loading…
Don't spawn prison dog handler's utility stuff on counters in prison mess hall astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#77968 opened Nov 18, 2024 by Night-Pryanik Loading…
Reign in carbide craft quantity astyled astyled PR, label is assigned by github actions Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77964 opened Nov 18, 2024 by kevingranade Loading…
[MoM] Update creature mindsight to be variable, apply to Eater astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mechanics: Enchantments / Spells Enchantments and spells Mods: Mind Over Matter Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly.
#77963 opened Nov 18, 2024 by Standing-Storm Loading…
npctrade: revisit price rules astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. <Documentation> Design documents, internal info, guides and help. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs new contributor NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77961 opened Nov 18, 2024 by andrei8l Draft
2 tasks
Refactor item::made_of_any_food_components astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#77959 opened Nov 18, 2024 by RenechCDDA Loading…
Add more graffiti snippets astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77954 opened Nov 17, 2024 by Milopetilo Draft
tests/eoc: use standard NPC in the EOC_run_eocs test astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. EOC: Effects On Condition Anything concerning Effects On Condition json-styled JSON lint passed, label assigned by github actions new contributor
#77950 opened Nov 17, 2024 by andrei8l Loading…
Add missing uncraft recipe for 30-06 JSP rounds astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77948 opened Nov 17, 2024 by xcdxbaxa9 Loading…
Add recipe for big brass catcher astyled astyled PR, label is assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions new contributor
#77947 opened Nov 17, 2024 by RangerFromBaja Loading…
Remove _has_var astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#77946 opened Nov 17, 2024 by GuardianDll Loading…
remove 300 blk and 338 guns and ammo from arsenal groups astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Items: Ammo / Guns Ammunition for all kinds of weapons and these weapons themselves [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#77944 opened Nov 17, 2024 by GuardianDll Loading…
mics eoc changes astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77941 opened Nov 17, 2024 by GuardianDll Loading…
make dry stone wall an obstacle and fix its description astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#77936 opened Nov 17, 2024 by NetSysFire Loading…
Query the player on whether he really want to cut other people's stuff astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Code: Infrastructure / Style / Static Analysis Code internal infrastructure and style Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Enhancement / Feature> New features, or enhancements on existing Items / Item Actions / Item Qualities Items and how they work and interact json-styled JSON lint passed, label assigned by github actions NPC / Factions NPCs, AI, Speech, Factions, Ownership
#77932 opened Nov 17, 2024 by Night-Pryanik Loading…
Swap colors for imgui window title bars astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#77928 opened Nov 17, 2024 by mqrause Loading…
Items salvaged from cutting will now be placed in vehicle, if you're cutting them in vehicle astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing Items / Item Actions / Item Qualities Items and how they work and interact json-styled JSON lint passed, label assigned by github actions Vehicles Vehicles, parts, mechanics & interactions
#77910 opened Nov 16, 2024 by Night-Pryanik Loading…
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