Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2024-12-27-0054
What's Changed
- Unhardcode mx_clay_deposit by @Procyonae in #78722
Full Changelog: cdda-experimental-2024-12-26-2300...cdda-experimental-2024-12-27-0054
Cataclysm-DDA experimental build 2024-12-26-2300
What's Changed
- Allow proper overlaying of weather_generator by @Procyonae in #78726
Full Changelog: cdda-experimental-2024-12-26-2002...cdda-experimental-2024-12-26-2300
Cataclysm-DDA experimental build 2024-12-26-2002
What's Changed
- Weekly Changelog 2024-12-16 to 2024-12-23 by @kevingranade in #78734
- Fix special_vision serialization by @ave- in #78764
- fix duplicate integrated armor by @osuphobia in #78762
- [DinoMod] fona by @LyleSY in #78713
- Corrects recipe for water purifying by @Sohex in #78773
- [MoM] Add hitting Nether Attunement 5 and Nether Attunement 11 to the list of things that call for concentration checks by @Standing-Storm in #78770
- [MoM] High Nether Attunement (level 5 and level 11) reduce your ability to concentrate on powers by @Standing-Storm in #78769
- typified stuff by @PatrikLundell in #78753
Full Changelog: cdda-experimental-2024-12-26-1755...cdda-experimental-2024-12-26-2002
Cataclysm-DDA experimental build 2024-12-26-1755
What's Changed
- Expand and use cataimgui scrolling function by @ZhilkinSerg in #78763
Full Changelog: cdda-experimental-2024-12-25-1535...cdda-experimental-2024-12-26-1755
Cataclysm-DDA experimental build 2024-12-25-1535
What's Changed
- [Magiclysm] Freshen Up removes skunk spray by @Standing-Storm in #78759
Full Changelog: cdda-experimental-2024-12-25-0654...cdda-experimental-2024-12-25-1535
Cataclysm-DDA experimental build 2024-12-25-0654
What's Changed
- [MoM] Sitting at high Nether Attunement costs additional calories/additional weariness when maintaining powers by @Standing-Storm in #78746
Full Changelog: cdda-experimental-2024-12-25-0459...cdda-experimental-2024-12-25-0654
Cataclysm-DDA experimental build 2024-12-25-0459
What's Changed
Full Changelog: cdda-experimental-2024-12-24-1919...cdda-experimental-2024-12-25-0459
Cataclysm-DDA experimental build 2024-12-24-1919
What's Changed
- Use ccache --evict-older-than for more accurate and leaner ccaches. by @akrieger in #78743
- Fix "remove_vehicles" when used without or with empty "vehicles" by @Procyonae in #78724
Full Changelog: cdda-experimental-2024-12-24-1654...cdda-experimental-2024-12-24-1919
Cataclysm-DDA experimental build 2024-12-24-1654
What's Changed
- Remove manhole stair magic by @Procyonae in #78705
Full Changelog: cdda-experimental-2024-12-24-1439...cdda-experimental-2024-12-24-1654
Cataclysm-DDA experimental build 2024-12-24-1439
What's Changed
Full Changelog: cdda-experimental-2024-12-24-0628...cdda-experimental-2024-12-24-1439