Dwarven Conflicts game remade with online multiplayer compability.
###Hit test
- Hittable areas (environment that should be walkable etc.) all need to be placed on the 'Obstacle' layer. The Player will make hittest on all objects placed on this 'Obstacle'-layer.
- Different players platforms will be placed on their own layor probably to restrain the other players from walking on other player's platforms.
###Photon Unity Networking Host multiplayer matches in the cloud. 100 concurrent connections world-wide. Lobby and room capabilities.
An idea is to connect to rooms online directly in browser based on RESTful URLs. example.com/dwco/#/aGtWF
Where the room is "aGtWF". for simple copy paste link to a friend to join right game since it's only a two player game.
- Better, easier to use controls (Maybe controller support)
- LAN, Online multiplayer
- New sounds
- More scenery and different designed stages
- Powerups and special items
- New improved music