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Dwarven Conflicts (Unity 5)

Dwarven Conflicts game remade with online multiplayer compability.

Development guide

###Hit test

  • Hittable areas (environment that should be walkable etc.) all need to be placed on the 'Obstacle' layer. The Player will make hittest on all objects placed on this 'Obstacle'-layer.
  • Different players platforms will be placed on their own layor probably to restrain the other players from walking on other player's platforms.

###Photon Unity Networking Host multiplayer matches in the cloud. 100 concurrent connections world-wide. Lobby and room capabilities.

An idea is to connect to rooms online directly in browser based on RESTful URLs. example.com/dwco/#/aGtWF

Where the room is "aGtWF". for simple copy paste link to a friend to join right game since it's only a two player game.

Need to have

  • Better, easier to use controls (Maybe controller support)
  • LAN, Online multiplayer

Nice to have

  • New sounds
  • More scenery and different designed stages
  • Powerups and special items
  • New improved music

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WIP: Dwarven Conflicts game remade with online multiplayer.

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