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Fix oversight with ready status button text
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Starkku committed Jan 3, 2025
1 parent 9cc4934 commit 02d395c
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -951,7 +951,7 @@ private void ApplyPlayerOptions(string sender, string message)
pInfo.AutoReady = readyStatus > 1;

if (pInfo.Name == ProgramConstants.PLAYERNAME)
btnLaunchGame.Text = pInfo.Ready ? BTN_LAUNCH_READY : BTN_LAUNCH_NOT_READY;
btnLaunchGame.Text = pInfo.Ready ? BTN_LAUNCH_NOT_READY : BTN_LAUNCH_READY;

Players.Add(pInfo);
i += HUMAN_PLAYER_OPTIONS_LENGTH;
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