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Run macOS arm64 on github hosted runner
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- This will be using x64 machines, but Xcode lets you cross-compile for both archs
- For webrtc/native-sdks we build everything on x64 machines
- I am not sure though if some of these deps installed or whatever except to be on arm64 system
  - Like how OBS build is configured and such and going into this would be waste of time now
- Thus if this doesn't work we will just fix the self hosted machine and thats it
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djova-dolby committed Mar 23, 2024
1 parent 52181e0 commit a91a96b
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions .github/workflows/main.yml
Original file line number Diff line number Diff line change
Expand Up @@ -195,7 +195,7 @@ jobs:

macos_build_arm64:
name: 'MacOS-arm64'
runs-on: ['self-hosted', 'macOS', 'ARM64']
runs-on: [macos-12]
env:
MACOSX_DEPLOYMENT_TARGET_ARM64: '11.0'
SPARKLE_VERSION: '1.26.0'
Expand Down Expand Up @@ -505,7 +505,6 @@ jobs:
echo "PATH=$newPath" >> $GITHUB_ENV
echo "$env:PATH =$newPath"
Remove-Item cmake.zip
cmake --version
shell: powershell

- name: 'Setup plugings'
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