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Add 'Generated Mesh' option to mesh warping UI
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#pragma once | ||
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#include <oscar/Graphics/Geometries/BoxGeometry.h> | ||
#include <oscar/Graphics/Geometries/CircleGeometry.h> | ||
#include <oscar/Graphics/Geometries/ConeGeometry.h> | ||
#include <oscar/Graphics/Geometries/CylinderGeometry.h> | ||
#include <oscar/Graphics/Geometries/DodecahedronGeometry.h> | ||
#include <oscar/Graphics/Geometries/IcosahedronGeometry.h> | ||
#include <oscar/Graphics/Geometries/OctahedronGeometry.h> | ||
#include <oscar/Graphics/Geometries/RingGeometry.h> | ||
#include <oscar/Graphics/Geometries/SphereGeometry.h> | ||
#include <oscar/Graphics/Geometries/TetrahedronGeometry.h> | ||
#include <oscar/Graphics/Geometries/TorusGeometry.h> | ||
#include <oscar/Graphics/Geometries/TorusKnotGeometry.h> | ||
#include <oscar/Utils/Typelist.h> | ||
|
||
namespace osc | ||
{ | ||
using SolidGeometries = Typelist< | ||
BoxGeometry, | ||
CircleGeometry, | ||
ConeGeometry, | ||
CylinderGeometry, | ||
DodecahedronGeometry, | ||
IcosahedronGeometry, | ||
OctahedronGeometry, | ||
RingGeometry, | ||
SphereGeometry, | ||
TetrahedronGeometry, | ||
TorusGeometry, | ||
TorusKnotGeometry | ||
>; | ||
} |
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