-
Notifications
You must be signed in to change notification settings - Fork 8
/
FLCompanion.vcxproj
174 lines (174 loc) · 7.19 KB
/
FLCompanion.vcxproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug UNICODE|Win32">
<Configuration>Debug UNICODE</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release UNICODE|Win32">
<Configuration>Release UNICODE</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<SccProjectName />
<SccLocalPath />
<Keyword>MFCProj</Keyword>
<ProjectGuid>{919DA618-8031-401C-BAA1-0C4EC4219FCE}</ProjectGuid>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug UNICODE|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release UNICODE|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v143</PlatformToolset>
<UseOfMfc>Dynamic</UseOfMfc>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release UNICODE|Win32'">
<OutDir>.\Release_UNICODE\</OutDir>
<IntDir>.\Release_UNICODE\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug UNICODE|Win32'">
<OutDir>.\Debug_UNICODE\</OutDir>
<IntDir>.\Debug_UNICODE\</IntDir>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release UNICODE|Win32'">
<ClCompile>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<DisableSpecificWarnings>4996</DisableSpecificWarnings>
</ClCompile>
<ResourceCompile>
<Culture>0x040c</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences>true</OptimizeReferences>
<EntryPointSymbol>wWinMainCRTStartup </EntryPointSymbol>
<EmbedManagedResourceFile>res\IDHacks.ini;%(EmbedManagedResourceFile)</EmbedManagedResourceFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug UNICODE|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<WarningLevel>Level3</WarningLevel>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeader>Use</PrecompiledHeader>
<DisableSpecificWarnings>4996</DisableSpecificWarnings>
</ClCompile>
<ResourceCompile>
<Culture>0x040c</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<EntryPointSymbol>wWinMainCRTStartup </EntryPointSymbol>
<UACExecutionLevel>RequireAdministrator</UACExecutionLevel>
<UACUIAccess>false</UACUIAccess>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="AboutDlg.cpp" />
<ClCompile Include="Base.cpp" />
<ClCompile Include="BaseInfoDlg.cpp" />
<ClCompile Include="Datas.cpp" />
<ClCompile Include="Dockable.cpp" />
<ClCompile Include="DynEconDlg.cpp" />
<ClCompile Include="Faction.cpp" />
<ClCompile Include="FLCompanion.cpp" />
<ClCompile Include="FLCompanionDlg.cpp" />
<ClCompile Include="Good.cpp" />
<ClCompile Include="GoodsRepoDlg.cpp" />
<ClCompile Include="IniFile.cpp" />
<ClCompile Include="Jump.cpp" />
<ClCompile Include="LimitationsDlg.cpp" />
<ClCompile Include="ListCtrl.cpp" />
<ClCompile Include="LogDlg.cpp" />
<ClCompile Include="MiningBaseDlg.cpp" />
<ClCompile Include="ModInfoDlg.cpp" />
<ClCompile Include="ResourceProvider.cpp" />
<ClCompile Include="SpeedDelaysDlg.cpp" />
<ClCompile Include="StdAfx.cpp">
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release UNICODE|Win32'">Create</PrecompiledHeader>
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug UNICODE|Win32'">Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="System.cpp" />
<ClCompile Include="SystemMap.cpp" />
<ClCompile Include="WndResizer.cpp" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="FLCompanion.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="AboutDlg.h" />
<ClInclude Include="Base.h" />
<ClInclude Include="BaseInfoDlg.h" />
<ClInclude Include="Datas.h" />
<ClInclude Include="Dockable.h" />
<ClInclude Include="DynEconDlg.h" />
<ClInclude Include="Faction.h" />
<ClInclude Include="FLCompanion.h" />
<ClInclude Include="FLCompanionDlg.h" />
<ClInclude Include="Good.h" />
<ClInclude Include="GoodsRepoDlg.h" />
<ClInclude Include="IniFile.h" />
<ClInclude Include="Jump.h" />
<ClInclude Include="LimitationsDlg.h" />
<ClInclude Include="LogDlg.h" />
<ClInclude Include="MiningBaseDlg.h" />
<ClInclude Include="ModInfoDlg.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="ResourceProvider.h" />
<ClInclude Include="ScopedPtr.h" />
<ClInclude Include="SpeedDelaysDlg.h" />
<ClInclude Include="StdAfx.h" />
<ClInclude Include="System.h" />
<ClInclude Include="SystemMap.h" />
<ClInclude Include="WndResizer.h" />
</ItemGroup>
<ItemGroup>
<Image Include="res\back_arrow.ico" />
<Image Include="res\down_arrow.ico" />
<Image Include="res\FLCompanion.ico" />
<Image Include="res\jump.ico" />
<Image Include="res\map.ico" />
<Image Include="res\switch_arrow.ico" />
<Image Include="res\up_arrow.ico" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="res\FLCompanion.rc2" />
</ItemGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties RESOURCE_FILE="FLCompanion.rc" />
</VisualStudio>
</ProjectExtensions>
</Project>