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Merge remote-tracking branch 'upstream/master' into up180824
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Vonsant committed Aug 18, 2024
2 parents 7234747 + d5791cb commit 680cda5
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Showing 33 changed files with 440 additions and 37 deletions.
62 changes: 62 additions & 0 deletions Content.Client/_NC/Radio/UI/HandheldRadioBoundUserInterface.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,62 @@
using Content.Shared._NC.Radio;
using JetBrains.Annotations;
using Robust.Client.GameObjects;

namespace Content.Client._NC.Radio.UI;


[UsedImplicitly]
public sealed class HandheldRadioBoundUserInterface : BoundUserInterface
{
[ViewVariables]
private HandheldRadioMenu? _menu;

public HandheldRadioBoundUserInterface(EntityUid owner, Enum uiKey) : base(owner, uiKey)
{

}

protected override void Open()
{
base.Open();

_menu = new();

_menu.OnMicPressed += enabled =>
{
SendMessage(new ToggleHandheldRadioMicMessage(enabled));
};
_menu.OnSpeakerPressed += enabled =>
{
SendMessage(new ToggleHandheldRadioSpeakerMessage(enabled));
};
_menu.OnFrequencyChanged += frequency =>
{
if (int.TryParse(frequency.Trim(), out var intFreq) && intFreq > 0)
SendMessage(new SelectHandheldRadioFrequencyMessage(intFreq));
else
SendMessage(new SelectHandheldRadioFrequencyMessage(-1)); // Query the current frequency
};

_menu.OnClose += Close;
_menu.OpenCentered();
}

protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Close();
}

protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);

if (state is not HandheldRadioBoundUIState msg)
return;

_menu?.Update(msg);
}
}
29 changes: 29 additions & 0 deletions Content.Client/_NC/Radio/UI/HandheldRadioMenu.xaml
Original file line number Diff line number Diff line change
@@ -0,0 +1,29 @@
<controls:FancyWindow xmlns="https://spacestation14.io"
xmlns:controls="clr-namespace:Content.Client.UserInterface.Controls"
Title="{Loc 'handheld-radio-menu-title'}"
MinSize="200 150"
SetSize="200 150">
<BoxContainer Orientation="Vertical"
HorizontalExpand="True"
VerticalExpand="True"
Margin="5 0 5 0">
<Control MinHeight="10"/>
<BoxContainer Orientation="Vertical" SeparationOverride="4" MinWidth="150">
<Label Name="CurrentTextFrequency" Text="{Loc 'handheld-radio-current-text-frequency'}" />
<LineEdit Name="FrequencyLineEdit" />
</BoxContainer>
<BoxContainer Orientation="Horizontal" HorizontalExpand="True" HorizontalAlignment="Right" Margin="5 0 5 5">
<Button Name="MicButton" ToggleMode="True" Text="{Loc 'handheld-radio-button-text-mic'}" StyleClasses="OpenRight" MinWidth="70"/>
<Button Name="SpeakerButton" ToggleMode="True" Text="{Loc 'handheld-radio-button-text-speaker'}" StyleClasses="OpenLeft" MinWidth="70"/>
</BoxContainer>
<BoxContainer Orientation="Vertical">
<PanelContainer StyleClasses="LowDivider" />
<BoxContainer Orientation="Horizontal" Margin="10 2 5 0" VerticalAlignment="Bottom">
<Label Text="{Loc 'handheld-radio-flavor-text-left'}" StyleClasses="WindowFooterText"
HorizontalAlignment="Left" HorizontalExpand="True" Margin="0 0 5 0" />
<TextureRect StyleClasses="NTLogoDark" Stretch="KeepAspectCentered"
VerticalAlignment="Center" HorizontalAlignment="Right" SetSize="19 19"/>
</BoxContainer>
</BoxContainer>
</BoxContainer>
</controls:FancyWindow>
35 changes: 35 additions & 0 deletions Content.Client/_NC/Radio/UI/HandheldRadioMenu.xaml.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,35 @@
using Content.Client.UserInterface.Controls;
using Content.Shared._NC.Radio;
using Robust.Client.AutoGenerated;
using Robust.Client.UserInterface.XAML;
using Robust.Shared.Prototypes;

namespace Content.Client._NC.Radio.UI;

[GenerateTypedNameReferences]
public sealed partial class HandheldRadioMenu : FancyWindow
{

public event Action<bool>? OnMicPressed;
public event Action<bool>? OnSpeakerPressed;
public event Action<string>? OnFrequencyChanged;

public HandheldRadioMenu()
{
RobustXamlLoader.Load(this);
IoCManager.InjectDependencies(this);

MicButton.OnPressed += args => OnMicPressed?.Invoke(args.Button.Pressed);
SpeakerButton.OnPressed += args => OnSpeakerPressed?.Invoke(args.Button.Pressed);

FrequencyLineEdit.OnTextEntered += e => OnFrequencyChanged?.Invoke(e.Text);
FrequencyLineEdit.OnFocusExit += e => OnFrequencyChanged?.Invoke(e.Text);
}

public void Update(HandheldRadioBoundUIState state)
{
MicButton.Pressed = state.MicEnabled;
SpeakerButton.Pressed = state.SpeakerEnabled;
FrequencyLineEdit.Text = state.Frequency.ToString();
}
}
7 changes: 7 additions & 0 deletions Content.Server/Radio/Components/RadioMicrophoneComponent.cs
Original file line number Diff line number Diff line change
Expand Up @@ -40,4 +40,11 @@ public sealed partial class RadioMicrophoneComponent : Component
/// </summary>
[DataField("unobstructedRequired")]
public bool UnobstructedRequired = false;

// Nuclear-14
/// <summary>
// The radio frequency on which the message will be transmitted
/// </summary>
[DataField]
public int Frequency = 1459; // Common channel frequency
}
89 changes: 85 additions & 4 deletions Content.Server/Radio/EntitySystems/RadioDeviceSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,9 @@
using Content.Shared.Interaction;
using Content.Shared.Radio;
using Content.Shared.Radio.Components;
using Content.Shared.UserInterface; // Nuclear-14
using Content.Shared._NC.Radio; // Nuclear-14
using Robust.Server.GameObjects; // Nuclear-14
using Robust.Shared.Prototypes;

namespace Content.Server.Radio.EntitySystems;
Expand All @@ -26,10 +29,15 @@ public sealed class RadioDeviceSystem : EntitySystem
[Dependency] private readonly RadioSystem _radio = default!;
[Dependency] private readonly InteractionSystem _interaction = default!;
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly UserInterfaceSystem _ui = default!;

// Used to prevent a shitter from using a bunch of radios to spam chat.
private HashSet<(string, EntityUid)> _recentlySent = new();

// Frontier: minimum, maximum radio frequencies
private const int MinRadioFrequency = 1000;
private const int MaxRadioFrequency = 3000;

public override void Initialize()
{
base.Initialize();
Expand All @@ -49,6 +57,13 @@ public override void Initialize()
SubscribeLocalEvent<IntercomComponent, ToggleIntercomSpeakerMessage>(OnToggleIntercomSpeaker);
SubscribeLocalEvent<IntercomComponent, SelectIntercomChannelMessage>(OnSelectIntercomChannel);

// Nuclear-14-Start
SubscribeLocalEvent<RadioMicrophoneComponent, BeforeActivatableUIOpenEvent>(OnBeforeHandheldRadioUiOpen);
SubscribeLocalEvent<RadioMicrophoneComponent, ToggleHandheldRadioMicMessage>(OnToggleHandheldRadioMic);
SubscribeLocalEvent<RadioMicrophoneComponent, ToggleHandheldRadioSpeakerMessage>(OnToggleHandheldRadioSpeaker);
SubscribeLocalEvent<RadioMicrophoneComponent, SelectHandheldRadioFrequencyMessage>(OnChangeHandheldRadioFrequency);
// Nuclear-14-End

SubscribeLocalEvent<IntercomComponent, MapInitEvent>(OnMapInit); // Frontier
}

Expand Down Expand Up @@ -180,7 +195,7 @@ private void OnExamine(EntityUid uid, RadioMicrophoneComponent component, Examin

using (args.PushGroup(nameof(RadioMicrophoneComponent)))
{
args.PushMarkup(Loc.GetString("handheld-radio-component-on-examine", ("frequency", proto.Frequency)));
args.PushMarkup(Loc.GetString("handheld-radio-component-on-examine", ("frequency", /*Nuclear-14-start*/ component.Frequency /*Nuclear-14-end*/)));
args.PushMarkup(Loc.GetString("handheld-radio-component-chennel-examine",
("channel", proto.LocalizedName)));
}
Expand All @@ -192,7 +207,7 @@ private void OnListen(EntityUid uid, RadioMicrophoneComponent component, ListenE
return; // no feedback loops please.

if (_recentlySent.Add((args.Message, args.Source)))
_radio.SendRadioMessage(args.Source, args.Message, _protoMan.Index<RadioChannelPrototype>(component.BroadcastChannel), uid);
_radio.SendRadioMessage(args.Source, args.Message, _protoMan.Index<RadioChannelPrototype>(component.BroadcastChannel), uid, /*Nuclear-14-start*/ frequency: component.Frequency /*Nuclear-14-end*/);
}

private void OnAttemptListen(EntityUid uid, RadioMicrophoneComponent component, ListenAttemptEvent args)
Expand Down Expand Up @@ -256,7 +271,7 @@ private void OnSelectIntercomChannel(Entity<IntercomComponent> ent, ref SelectIn
if (ent.Comp.RequiresPower && !this.IsPowered(ent, EntityManager))
return;

if (!_protoMan.HasIndex<RadioChannelPrototype>(args.Channel) || !ent.Comp.SupportedChannels.Contains(args.Channel))
if (!_protoMan.TryIndex<RadioChannelPrototype>(args.Channel, out var channel) || !ent.Comp.SupportedChannels.Contains(args.Channel)) // Nuclear-14: add channel
return;

SetIntercomChannel(ent, args.Channel);
Expand All @@ -277,14 +292,79 @@ private void SetIntercomChannel(Entity<IntercomComponent> ent, ProtoId<RadioChan
}

if (TryComp<RadioMicrophoneComponent>(ent, out var mic))
{
mic.BroadcastChannel = channel;
if(_protoMan.TryIndex<RadioChannelPrototype>(channel, out var channelProto)) // Frontier
mic.Frequency = _radio.GetFrequency(ent, channelProto); // Frontier
}
if (TryComp<RadioSpeakerComponent>(ent, out var speaker))
speaker.Channels = new(){ channel };
Dirty(ent);
}

private void OnMapInit(EntityUid uid, IntercomComponent ent, MapInitEvent args) // Frontier - Init on map
// Nuclear-14-Start
#region Handheld Radio

private void OnBeforeHandheldRadioUiOpen(Entity<RadioMicrophoneComponent> microphone, ref BeforeActivatableUIOpenEvent args)
{
UpdateHandheldRadioUi(microphone);
}

private void OnToggleHandheldRadioMic(Entity<RadioMicrophoneComponent> microphone, ref ToggleHandheldRadioMicMessage args)
{
if (!args.Actor.Valid)
return;

SetMicrophoneEnabled(microphone, args.Actor, args.Enabled, true);
UpdateHandheldRadioUi(microphone);
}

private void OnToggleHandheldRadioSpeaker(Entity<RadioMicrophoneComponent> microphone, ref ToggleHandheldRadioSpeakerMessage args)
{
if (!args.Actor.Valid)
return;

SetSpeakerEnabled(microphone, args.Actor, args.Enabled, true);
UpdateHandheldRadioUi(microphone);
}

private void OnChangeHandheldRadioFrequency(Entity<RadioMicrophoneComponent> microphone, ref SelectHandheldRadioFrequencyMessage args)
{
if (!args.Actor.Valid)
return;

// Update frequency if valid and within range.
if (args.Frequency >= MinRadioFrequency && args.Frequency <= MaxRadioFrequency)
microphone.Comp.Frequency = args.Frequency;
// Update UI with current frequency.
UpdateHandheldRadioUi(microphone);
}

private void UpdateHandheldRadioUi(Entity<RadioMicrophoneComponent> radio)
{
var speakerComp = CompOrNull<RadioSpeakerComponent>(radio);
var frequency = radio.Comp.Frequency;

var micEnabled = radio.Comp.Enabled;
var speakerEnabled = speakerComp?.Enabled ?? false;
var state = new HandheldRadioBoundUIState(micEnabled, speakerEnabled, frequency);
if (TryComp<UserInterfaceComponent>(radio, out var uiComp))
_ui.SetUiState((radio.Owner, uiComp), HandheldRadioUiKey.Key, state); // Frontier: TrySetUiState<SetUiState
}

#endregion
// Nuclear-14-End

// Frontier: init intercom with map
private void OnMapInit(EntityUid uid, IntercomComponent ent, MapInitEvent args)
{
// Set initial frequency (must be done regardless of power/enabled)
if (ent.CurrentChannel != null &&
_protoMan.TryIndex(ent.CurrentChannel, out var channel) &&
TryComp(uid, out RadioMicrophoneComponent? mic))
{
mic.Frequency = channel.Frequency;
}
if (ent.StartSpeakerOnMapInit)
{
SetSpeakerEnabled(uid, null, true);
Expand All @@ -298,4 +378,5 @@ private void OnMapInit(EntityUid uid, IntercomComponent ent, MapInitEvent args)
_appearance.SetData(uid, RadioDeviceVisuals.Broadcasting, true);
}
}
// End Frontier
}
36 changes: 32 additions & 4 deletions Content.Server/Radio/EntitySystems/RadioSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,7 @@
using Content.Shared.Radio.Components;
using Robust.Server.GameObjects;
using Content.Shared.Speech;
using Content.Shared.Ghost; // Nuclear-14
using Robust.Shared.Map;
using Robust.Shared.Network;
using Robust.Shared.Player;
Expand Down Expand Up @@ -56,6 +57,18 @@ private void OnIntrinsicSpeak(EntityUid uid, IntrinsicRadioTransmitterComponent
}
}

//Nuclear-14
/// <summary>
/// Gets the message frequency, if there is no such frequency, returns the standard channel frequency.
/// </summary>
public int GetFrequency(EntityUid source, RadioChannelPrototype channel)
{
if (TryComp<RadioMicrophoneComponent>(source, out var radioMicrophone))
return radioMicrophone.Frequency;

return channel.Frequency;
}

private void OnIntrinsicReceive(EntityUid uid, IntrinsicRadioReceiverComponent component, ref RadioReceiveEvent args)
{
if (TryComp(uid, out ActorComponent? actor))
Expand All @@ -65,17 +78,17 @@ private void OnIntrinsicReceive(EntityUid uid, IntrinsicRadioReceiverComponent c
/// <summary>
/// Send radio message to all active radio listeners
/// </summary>
public void SendRadioMessage(EntityUid messageSource, string message, ProtoId<RadioChannelPrototype> channel, EntityUid radioSource, bool escapeMarkup = true)
public void SendRadioMessage(EntityUid messageSource, string message, ProtoId<RadioChannelPrototype> channel, EntityUid radioSource, int? frequency = null, bool escapeMarkup = true) // Frontier: added frequency
{
SendRadioMessage(messageSource, message, _prototype.Index(channel), radioSource, escapeMarkup: escapeMarkup);
SendRadioMessage(messageSource, message, _prototype.Index(channel), radioSource, frequency: frequency, escapeMarkup: escapeMarkup); // Frontier: added frequency
}

/// <summary>
/// Send radio message to all active radio listeners
/// </summary>
/// <param name="messageSource">Entity that spoke the message</param>
/// <param name="radioSource">Entity that picked up the message and will send it, e.g. headset</param>
public void SendRadioMessage(EntityUid messageSource, string message, RadioChannelPrototype channel, EntityUid radioSource, bool escapeMarkup = true)
public void SendRadioMessage(EntityUid messageSource, string message, RadioChannelPrototype channel, EntityUid radioSource, int? frequency = null, bool escapeMarkup = true) // Nuclear-14: add frequency
{
// TODO if radios ever garble / modify messages, feedback-prevention needs to be handled better than this.
if (!_messages.Add(message))
Expand Down Expand Up @@ -127,12 +140,20 @@ public void SendRadioMessage(EntityUid messageSource, string message, RadioChann
? FormattedMessage.EscapeText(message)
: message;

// Frontier: append frequency if the channel requests it
string channelText;
if (channel.ShowFrequency)
channelText = $"\\[{channel.LocalizedName} ({frequency})\\]";
else
channelText = $"\\[{channel.LocalizedName}\\]";
// End Frontier

var wrappedMessage = Loc.GetString(speech.Bold ? "chat-radio-message-wrap-bold" : "chat-radio-message-wrap",
("color", channel.Color),
("fontType", speech.FontId),
("fontSize", speech.FontSize),
("verb", Loc.GetString(_random.Pick(speech.SpeechVerbStrings))),
("channel", $"\\[{channel.LocalizedName}\\]"),
("channel", channelText), // Frontier: $"\\[{channel.LocalizedName}\\]"<channelText
("name", name),
("message", content));

Expand All @@ -156,6 +177,10 @@ public void SendRadioMessage(EntityUid messageSource, string message, RadioChann
var sourceServerExempt = _exemptQuery.HasComp(radioSource);

var radioQuery = EntityQueryEnumerator<ActiveRadioComponent, TransformComponent>();

if (frequency == null) // Nuclear-14
frequency = GetFrequency(messageSource, channel); // Nuclear-14

while (canSend && radioQuery.MoveNext(out var receiver, out var radio, out var transform))
{
if (!radio.ReceiveAllChannels)
Expand All @@ -165,6 +190,9 @@ public void SendRadioMessage(EntityUid messageSource, string message, RadioChann
continue;
}

if (!HasComp<GhostComponent>(receiver) && GetFrequency(receiver, channel) != frequency) // Nuclear-14
continue; // Nuclear-14

if (!channel.LongRange && transform.MapID != sourceMapId && !radio.GlobalReceive)
continue;

Expand Down
8 changes: 8 additions & 0 deletions Content.Shared/Radio/RadioChannelPrototype.cs
Original file line number Diff line number Diff line change
Expand Up @@ -35,4 +35,12 @@ public sealed partial class RadioChannelPrototype : IPrototype
/// </summary>
[DataField("longRange"), ViewVariables]
public bool LongRange = false;

// Frontier: radio channel frequencies
/// <summary>
/// If true, the frequency of the message being sent will be appended to the chat message
/// </summary>
[DataField, ViewVariables]
public bool ShowFrequency = false;
// End Frontier
}
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