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Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Pistols/pistols.yml
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- type: entity | ||
name: Mk32 "Universal" | ||
parent: [BaseWeaponPistol, BaseC1Contraband] | ||
id: WeaponPistolUniversal | ||
description: The Mark 32 Offensive Handgun, produced by NanoTrasen's Small Arms Division. Uses .45 magnum ammo. # DeltaV - update Mk32 | ||
components: | ||
- type: Sprite | ||
sprite: DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi | ||
layers: | ||
- state: base | ||
map: ["enum.GunVisualLayers.Base"] | ||
- state: mag-0 | ||
map: ["enum.GunVisualLayers.Mag"] | ||
- type: Clothing | ||
sprite: DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi | ||
- type: Gun | ||
fireRate: 3 | ||
availableModes: | ||
- SemiAuto | ||
- type: ItemSlots | ||
slots: | ||
gun_magazine: | ||
name: Magazine | ||
startingItem: MagazinePistol | ||
insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg | ||
ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg | ||
priority: 2 | ||
whitelist: | ||
tags: | ||
- MagazinePistol | ||
gun_chamber: | ||
name: Chamber | ||
startingItem: CartridgePistol | ||
priority: 1 | ||
whitelist: | ||
tags: | ||
- CartridgePistol | ||
- type: ContainerContainer | ||
containers: | ||
gun_magazine: !type:ContainerSlot | ||
gun_chamber: !type:ContainerSlot | ||
|
||
- type: entity | ||
name: pollock | ||
parent: [BaseWeaponPistol, BaseC1Contraband] | ||
id: WeaponPistolPollock | ||
description: A compact and mass-produced combat pistol. Uses .35 auto ammo. | ||
components: | ||
- type: Sprite | ||
sprite: DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi | ||
- type: Clothing | ||
sprite: DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi | ||
- type: Gun | ||
fireRate: 5 | ||
availableModes: | ||
- SemiAuto | ||
- type: ItemSlots | ||
slots: | ||
gun_magazine: | ||
name: Magazine | ||
startingItem: MagazinePistol | ||
insertSound: /Audio/Weapons/Guns/MagIn/pistol_magin.ogg | ||
ejectSound: /Audio/Weapons/Guns/MagOut/pistol_magout.ogg | ||
priority: 2 | ||
whitelist: | ||
tags: | ||
- MagazinePistol | ||
- MagazinePistolHighCapacity | ||
gun_chamber: | ||
name: Chamber | ||
startingItem: CartridgePistol | ||
priority: 1 | ||
whitelist: | ||
tags: | ||
- CartridgePistol | ||
- type: ContainerContainer | ||
containers: | ||
gun_magazine: !type:ContainerSlot | ||
gun_chamber: !type:ContainerSlot | ||
- type: StaticPrice | ||
price: 500 |
67 changes: 67 additions & 0 deletions
67
Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml
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- type: entity | ||
name: fitz special | ||
parent: [BaseWeaponRevolver, BaseC1Contraband] | ||
id: WeaponRevolverFitz | ||
description: A compact and concealable self defence snub revolver. Uses .38 special ammo. | ||
components: | ||
- type: Sprite | ||
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi | ||
- type: Clothing | ||
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/fitz.rsi | ||
- type: Gun | ||
selectedMode: SemiAuto | ||
fireRate: 1.75 | ||
availableModes: | ||
- SemiAuto | ||
- type: RevolverAmmoProvider | ||
proto: CartridgeMagnum | ||
capacity: 6 | ||
chambers: [ True, True, True, True, True, True ] | ||
ammoSlots: [ null, null, null, null, null, null ] | ||
- type: StaticPrice | ||
price: 340 | ||
|
||
- type: entity | ||
name: faith | ||
parent: [BaseWeaponRevolver, BaseC1Contraband] | ||
id: WeaponRevolverFaith | ||
description: Delivers blessings in bullet form. Uses .38 special ammo. | ||
components: | ||
- type: Sprite | ||
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi | ||
- type: Clothing | ||
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/faith.rsi | ||
- type: Gun | ||
selectedMode: SemiAuto | ||
fireRate: 1.5 | ||
availableModes: | ||
- SemiAuto | ||
- type: RevolverAmmoProvider | ||
proto: CartridgeMagnum | ||
capacity: 4 | ||
chambers: [ True, True, True, True ] | ||
ammoSlots: [ null, null, null, null ] | ||
- type: StaticPrice | ||
price: 240 | ||
|
||
- type: entity | ||
name: lucky 37 | ||
parent: [BaseWeaponRevolver, BaseC1Contraband] | ||
id: WeaponRevolverLucky | ||
description: Luck always beats skill, ya weasel. Uses .38 special ammo. | ||
components: | ||
- type: Sprite | ||
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/lucky.rsi | ||
- type: Clothing | ||
sprite: DeltaV/Objects/Weapons/Guns/Revolvers/lucky.rsi | ||
- type: Gun | ||
selectedMode: SemiAuto | ||
fireRate: 2 | ||
availableModes: | ||
- SemiAuto | ||
proto: CartridgeMagnum | ||
capacity: 6 | ||
chambers: [ True, True, True, True, True, True ] | ||
ammoSlots: [ null, null, null, null, null, null ] | ||
- type: StaticPrice | ||
price: 750 |
141 changes: 141 additions & 0 deletions
141
Resources/Prototypes/DeltaV/Entities/Objects/Weapons/Guns/Rifles/rifles.yml
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- type: entity | ||
name: vulcan | ||
parent: [BaseWeaponRifle, BaseGunWieldable] | ||
id: WeaponRifleVulcan | ||
description: One of the heaviest small arms to grace Security's armory, this rifle is a modern take on a classic, informally dubbed the "Right Arm of the Free World". Uses .30 rifle ammo. | ||
components: | ||
- type: Sprite | ||
sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi | ||
layers: | ||
- state: base | ||
map: ["enum.GunVisualLayers.Base"] | ||
- state: mag-0 | ||
map: ["enum.GunVisualLayers.Mag"] | ||
- type: GunWieldBonus | ||
minAngle: -20 | ||
maxAngle: -30 | ||
- type: Gun | ||
minAngle: 21 | ||
maxAngle: 54 | ||
angleIncrease: 6 | ||
angleDecay: 24 | ||
fireRate: 5 | ||
selectedMode: SemiAuto | ||
availableModes: | ||
- SemiAuto | ||
- FullAuto | ||
- type: ChamberMagazineAmmoProvider | ||
- type: ItemSlots | ||
slots: | ||
gun_magazine: | ||
name: Magazine | ||
startingItem: MagazineLightRifle | ||
insertSound: /Audio/Weapons/Guns/MagIn/ltrifle_magin.ogg | ||
ejectSound: /Audio/Weapons/Guns/MagOut/ltrifle_magout.ogg | ||
priority: 2 | ||
whitelist: | ||
tags: | ||
- MagazineLightRifle | ||
gun_chamber: | ||
name: Chamber | ||
startingItem: CartridgeLightRifle | ||
priority: 1 | ||
whitelist: | ||
tags: | ||
- CartridgeLightRifle | ||
- type: ContainerContainer | ||
containers: | ||
gun_magazine: !type:ContainerSlot | ||
gun_chamber: !type:ContainerSlot | ||
- type: MagazineVisuals | ||
magState: mag | ||
steps: 1 | ||
zeroVisible: true | ||
- type: Appearance | ||
- type: Clothing | ||
sprite: DeltaV/Objects/Weapons/Guns/Rifles/vulcan.rsi | ||
- type: StaticPrice | ||
price: 1300 | ||
|
||
- type: entity | ||
name: ceremonial rifle | ||
parent: [BaseWeaponSniper, BaseC2ExpeditionContraband] | ||
id: WeaponSniperCeremonial | ||
description: A ceremonial variant of the Mark 1 Rifle, in tasteful blue and white. Uses .30 rifle ammo. | ||
components: | ||
- type: Sprite | ||
sprite: DeltaV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi | ||
- type: Clothing | ||
sprite: DeltaV/Objects/Weapons/Guns/Rifles/ceremonial_grand.rsi | ||
- type: Gun | ||
fireRate: 2 | ||
selectedMode: SemiAuto | ||
availableModes: | ||
- SemiAuto | ||
soundGunshot: | ||
path: /Audio/Weapons/Guns/Gunshots/rifle2.ogg | ||
- type: BallisticAmmoProvider | ||
capacity: 5 | ||
proto: CartridgeLightRifle | ||
whitelist: | ||
tags: | ||
- CartridgeLightRifle | ||
|
||
|
||
- type: entity | ||
name: CAWS-25 Jackdaw | ||
parent: [BaseWeaponRifle, BaseGunWieldable, BaseC3Contraband] | ||
id: WeaponRifleJackdaw | ||
description: The beginning of the end is heralded by the song of a Jackdaw. Uses .25 caseless ammo. | ||
components: | ||
- type: Item | ||
size: Large | ||
- type: Sprite | ||
sprite: DeltaV/Objects/Weapons/Guns/Rifles/jackdaw.rsi | ||
layers: | ||
- state: base | ||
map: ["enum.GunVisualLayers.Base"] | ||
- state: mag-0 | ||
map: ["enum.GunVisualLayers.Mag"] | ||
- type: Gun | ||
minAngle: 2 | ||
maxAngle: 6 | ||
angleIncrease: 2 | ||
angleDecay: 8 | ||
fireRate: 8 | ||
selectedMode: FullAuto | ||
availableModes: | ||
- SemiAuto | ||
- FullAuto | ||
soundGunshot: | ||
path: /Audio/DeltaV/Weapons/Guns/Gunshots/jackdaw.ogg | ||
- type: ChamberMagazineAmmoProvider | ||
- type: ItemSlots | ||
slots: | ||
gun_magazine: | ||
name: Magazine | ||
startingItem: MagazineCaselessRifle | ||
insertSound: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg | ||
ejectSound: /Audio/Weapons/Guns/MagOut/batrifle_magout.ogg | ||
priority: 2 | ||
whitelist: | ||
tags: | ||
- MagazineCaselessRifle | ||
gun_chamber: | ||
name: Chamber | ||
startingItem: CartridgeCaselessRifle | ||
priority: 1 | ||
whitelist: | ||
tags: | ||
- CartridgeCaselessRifle | ||
- type: ContainerContainer | ||
containers: | ||
gun_magazine: !type:ContainerSlot | ||
gun_chamber: !type:ContainerSlot | ||
- type: MagazineVisuals | ||
magState: mag | ||
steps: 1 | ||
zeroVisible: true | ||
- type: Appearance | ||
- type: Clothing | ||
sprite: DeltaV/Objects/Weapons/Guns/Rifles/jackdaw.rsi |
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/base.png
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...rces/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/equipped-BELT.png
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/icon.png
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/mag-0.png
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/pollock.rsi/meta.json
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{ | ||
"version": 1, | ||
"license": "CC0-1.0", | ||
"copyright": "Original work by TJohnson.", | ||
"size": { | ||
"x": 32, | ||
"y": 32 | ||
}, | ||
"states": [ | ||
{ | ||
"name": "icon" | ||
}, | ||
{ | ||
"name": "base" | ||
}, | ||
{ | ||
"name": "mag-0" | ||
}, | ||
{ | ||
"name": "bolt-open" | ||
}, | ||
{ | ||
"name": "inhand-left", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "inhand-right", | ||
"directions": 4 | ||
}, | ||
{ | ||
"name": "equipped-BELT", | ||
"directions": 4 | ||
} | ||
] | ||
} |
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/base.png
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...es/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/equipped-BELT.png
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/icon.png
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...rces/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/inhand-left.png
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Resources/Textures/DeltaV/Objects/Weapons/Guns/Pistols/universal.rsi/mag-0.png
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