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guide-entry-piloting = Пилотирование | ||
guide-entry-expeditions = Экспедиции | ||
guide-entry-hiring = Наём экипажа |
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<Document> | ||
# Antagonists | ||
# Антагонисты | ||
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Antagonists are the driving force of every shift, usually creating conflict and defying the crew. Their goals can vary a lot, but they usually require some thievery, sabotage, or murder. | ||
Антагонисты - движущая сила каждой смены, обычно они создают конфликт и бросают вызов экипажу. Их цели могут быть самыми разными, но обычно они требуют воровства, саботажа или убийства. | ||
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## Various Antagonists | ||
## Различные антагонисты | ||
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Antagonists can take many forms, like: | ||
- Nuclear operatives, with the goal of infiltrating and destroying the station. | ||
- Traitors infiltrating the crew who can assassinate targets and steal high value items. | ||
- Space Ninjas, masters of espionage and sabotage, who are equipped with special gear. | ||
- Several non-humanoid creatures, who usually just try to bring down as many crewmembers as they can. | ||
Антагонисты могут принимать различные формы, например: | ||
- Ядерные оперативники, цель которых - проникнуть на станцию и уничтожить её. | ||
- Предатели, проникающие в экипаж, которые могут совершать покушения и красть ценные вещи. | ||
- Несколько негуманоидных существ, которые обычно просто пытаются уничтожить как можно больше членов экипажа. | ||
</Document> |
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Resources/ServerInfo/Guidebook/Antagonist/MinorAntagonists.xml
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<Document> | ||
# Minor Antagonists | ||
# Малые антагонисты | ||
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Most if not all Minor Antagonists are ghost-controlled roles that gives dead people new ways to cause chaos around the station. They are spawned by random events. | ||
Большинство, если не все, второстепенные антагонисты - это управляемые призраками роли, которые дают мертвецам новые способы устроить хаос на станции. Они возникают в результате случайных событий. | ||
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# Revenant | ||
# Ревенант | ||
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<Box> | ||
<GuideEntityEmbed Entity="MobRevenant" Caption=""/> | ||
<GuideEntityEmbed Entity="Ectoplasm" Caption=""/> | ||
</Box> | ||
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A Revenant is given powers to haunt the crew and steal life essence from them. | ||
Ревенант наделён способностью преследовать членов экипажа и красть у них жизненную энергию. | ||
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## Essence | ||
## Эссенция | ||
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- Your [color=#a4885c]essence[/color] is your very own life force and a way to use abilities for a cost, don't let it drop to 0. | ||
- To gain [color=#a4885c]essence[/color] you first inspect various souls for their worth. More worthy souls grant more essence. | ||
However merely checking their worth isn't enough for collecting [color=#a4885c]essence[/color]. You must siphon it either when the victim is critical, dead, or sleeping. | ||
- A good start is to go to medical or dorms but be wary, you are vulnerable to attacks when you siphon a soul. Taking damage reduces your [color=#a4885c]essence[/color]! So plan your attacks wisely. | ||
- Ваша [color=#a4885c]эссенция[/color] - это ваша собственная жизненная сила и способ использовать способности за определенную плату, не позволяйте ей упасть до 0. | ||
- Чтобы получить [color=#a4885c]эссенцию[/color], вы сначала проверяете различные души на предмет их ценности. Более достойные души дают больше эссенции. | ||
Однако просто проверить их ценность недостаточно для сбора [color=#a4885c]эссенции[/color]. Вы должны поглотить её, когда жертва находится в критическом состоянии, мертва или спит. | ||
- Хорошее начало - пойти в медпункт или жилые помещения, но будьте осторожны, вы уязвимы для атак, когда поглощаете душу. Получение урона уменьшает вашу [color=#a4885c]эссенцию[/color]! Поэтому планируйте свои атаки с умом. | ||
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## Shop And Powers | ||
## Магазин и силы | ||
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- Using [color=#a4885c]stolen essence[/color] gotten from siphoning souls, you can gain skills for mischief such as environmental destruction, electrical disruption, and electrocution through the shop. | ||
- Using powers leave you vulnerable to attacks for some time, plan ahead and prepare before attacking. | ||
- Используя [color=#a4885c]украденную эссенцию[/color], полученную при поглощении душ, вы можете получить в магазине навыки для таких злоключений, как разрушение окружающей среды, отключение электричества и поражение током. | ||
- Использование способностей на некоторое время делает вас уязвимым для атак, поэтому планируйте всё заранее и готовьтесь перед атакой. | ||
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# Rat King | ||
# Крысиный король | ||
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<Box> | ||
<GuideEntityEmbed Entity="MobRatKing" Scale="2.4" Caption="Normal Rat King"/> | ||
<GuideEntityEmbed Entity="MobRatKingBuff" Caption="Buff Rat King"/> | ||
<GuideEntityEmbed Entity="MobRatKing" Scale="2.4" Caption="The Rat King"/> | ||
</Box> | ||
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A Rat King is a giant rat capable of setting a nest and creating rats to do their bidding (usually to get food). | ||
Крысиный король - это гигантская крыса, способная устроить гнездо и создать крыс, которые будут выполнять её приказы (обычно для получения пищи). | ||
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## Abilities | ||
## Способности | ||
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Abilities come at a cost to the Rat King's hunger. Simply eating replenishes it. | ||
За способности приходится расплачиваться голодом Крысиного короля. Простой приём пищи восполняет его. | ||
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<Box> | ||
<GuideEntityEmbed Entity="MobMouse" Caption="Normal Mouse"/> | ||
<GuideEntityEmbed Entity="MobRatServant" Caption="Rat Servant"/> | ||
<GuideEntityEmbed Entity="MobMouse" Caption="Обычная мыша"/> | ||
<GuideEntityEmbed Entity="MobRatServant" Caption="Крысиный слуга"/> | ||
</Box> | ||
- Raise an Army of [color=#a4885c]Rat Servants[/color]. | ||
- Conjure a cloud of ammonia. | ||
- Вырастить армию [color=#a4885c]слуг-крыс[/color]. | ||
- Вызвать облако аммиака. | ||
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# Space Dragon | ||
# Космический дракон | ||
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<Box> | ||
<GuideEntityEmbed Entity="MobDragon" Caption=""/> | ||
</Box> | ||
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A Space Dragon is a giant dragon that creates space carp rifts and eats the crew. | ||
Космический дракон - это гигантский дракон, который создаёт космические разломы и поедает экипаж. | ||
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## Abilities | ||
## Способности | ||
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- Devour critical or dead victims. | ||
- Пожирать мёртвых жертв, или в критическом состоянии. | ||
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<Box> | ||
<GuideEntityEmbed Entity="MobCarp" Caption=""/> | ||
<GuideEntityEmbed Entity="CarpRift" Caption=""/> | ||
<GuideEntityEmbed Entity="MobCarp" Caption=""/> | ||
</Box> | ||
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- Summon a Carp Rift that periodically spawns [color=#a4885c]Space Carp[/color]. | ||
- Вызовите Карповый разлом, который периодически порождает [color=#a4885c]Космических карпов[/color]. | ||
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## Carp Rifts | ||
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- Space Dragons may have up to three Carp Rifts active at any given time. | ||
- Carp Rifts spawn a [color=#a4885c]Space Carp[/color] every thirty seconds while active. | ||
- Rifts charge with extradimensional energy over a period of five minutes and are vulnerable during this time. Protect them! The space dragon will suffer a temporary debilitating feedback effect in the event that its rifts are destroyed before they are done charging. | ||
- You may only charge one rift at any given time. | ||
- After the rifts are done charging, they are invulnerable and will continue to spawn [color=#a4885c]Space Carp[/color] so long as the Dragon lives. | ||
- If a period of five minutes passes since the appearance of the Space Dragon or the last time a Carp Rift was charging and unless the Space Dragon already controls the maximum of three Carp Rifts, the Space Dragon will disappear. | ||
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</Document> |
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