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Update SharedGrapplingGunSystem.cs
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Vonsant authored Jun 20, 2024
1 parent 2b92edb commit 7c4c866
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1 change: 0 additions & 1 deletion Content.Shared/Weapons/Misc/SharedGrapplingGunSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,6 @@ private void OnGrapplingShot(EntityUid uid, GrapplingGunComponent component, ref
{
if (!HasComp<GrapplingProjectileComponent>(shotUid))
continue;

//todo: this doesn't actually support multigrapple
// At least show the visuals.
component.Projectile = shotUid.Value;
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