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Фиксы мерджей
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Vonsant committed Jun 7, 2024
2 parents 61b2384 + de8a049 commit e6506b4
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Showing 52 changed files with 506 additions and 486,976 deletions.
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Expand Up @@ -75,7 +75,7 @@ public sealed partial class MailComponent : SharedMailComponent
/// The amount that cargo will be awarded for delivering this mail.
/// </summary>
[DataField("bounty")]
public int Bounty = 750;
public int Bounty = 7500; // Frontier 750<7500

/// <summary>
/// Penalty if the mail is destroyed.
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Expand Up @@ -12,10 +12,10 @@ public sealed partial class MailTeleporterComponent : Component

// Not starting accumulator at 0 so mail carriers have some deliveries to make shortly after roundstart.
[DataField("accumulator")]
public float Accumulator = 285f;
public float Accumulator = 1995f; // Frontier 285*7=1995

[DataField("teleportInterval")]
public TimeSpan TeleportInterval = TimeSpan.FromMinutes(5);
public TimeSpan TeleportInterval = TimeSpan.FromMinutes(35);

/// <summary>
/// The sound that's played when new mail arrives.
Expand Down Expand Up @@ -72,7 +72,7 @@ public sealed partial class MailTeleporterComponent : Component
/// What's the bonus for delivering a fragile package intact?
/// </summary>
[DataField("fragileBonus")]
public int FragileBonus = 200;
public int FragileBonus = 2000; // Frontier 200<2000

/// <summary>
/// What's the malus for failing to deliver a fragile package?
Expand All @@ -91,13 +91,13 @@ public sealed partial class MailTeleporterComponent : Component
/// if not delivered?
/// </summary>
[DataField("priorityDuration")]
public TimeSpan priorityDuration = TimeSpan.FromMinutes(15);
public TimeSpan priorityDuration = TimeSpan.FromMinutes(45); // Frontier 15<45

/// <summary>
/// What's the bonus for delivering a priority package on time?
/// </summary>
[DataField("priorityBonus")]
public int PriorityBonus = 500;
public int PriorityBonus = 5000; // Frontier 500<5000

/// <summary>
/// What's the malus for failing to deliver a priority package?
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4 changes: 2 additions & 2 deletions Content.Server/Nyanotrasen/Mail/MailSystem.cs
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Expand Up @@ -230,8 +230,8 @@ private void OnAfterInteractUsing(EntityUid uid, MailComponent component, AfterI
return;
}

//_popupSystem.PopupEntity(Loc.GetString("mail-unlocked-reward", ("bounty", component.Bounty)), uid, args.User);
_popupSystem.PopupEntity(Loc.GetString("mail-unlocked-reward"), uid, args.User); // Frontier - Remove the mention of station income
_popupSystem.PopupEntity(Loc.GetString("mail-unlocked-reward", ("bounty", component.Bounty)), uid, args.User);
//_popupSystem.PopupEntity(Loc.GetString("mail-unlocked-reward"), uid, args.User); // Frontier - Remove the mention of station income

component.IsProfitable = false;

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32 changes: 32 additions & 0 deletions Resources/Changelog/Changelog.yml
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Expand Up @@ -4829,3 +4829,35 @@ Entries:
sprites by Dragonfruits.
id: 5013
time: '2024-06-06T00:22:52.0000000+00:00'
- author: Cheackraze
changes:
- type: Tweak
message: Lowered the movement speed and damage of ore crabs and golems
- type: Tweak
message: Increased the ore yield from ore crabs and golems
id: 5014
time: '2024-06-07T07:50:15.0000000+00:00'
- author: MagnusCrowe
changes:
- type: Add
message: Private Security Hardsuit.
- type: Add
message: Private security cosmetic options to merc loadout.
id: 5015
time: '2024-06-07T09:53:14.0000000+00:00'
- author: whatston3
changes:
- type: Add
message: >-
Rubber bullets can be printed in the NFSD techfab with Nonlethal
Ammunition researched.
id: 5016
time: '2024-06-07T10:58:39.0000000+00:00'
- author: dvir01
changes:
- type: Tweak
message: >-
Frontier has increased mail related profits, but lowered the amount of
existing mail, expect the mail to find you soon.
id: 5017
time: '2024-06-07T17:10:14.0000000+00:00'
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/nyanotrasen/mail.ftl
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Expand Up @@ -9,7 +9,7 @@ mail-desc-priority = The anti-tamper lock's [color=yellow]yellow priority tape[/
mail-desc-priority-inactive = The anti-tamper lock's [color=#886600]yellow priority tape[/color] is inactive.
mail-unlocked = Anti-tamper system unlocked.
mail-unlocked-by-emag = Anti-tamper system *BZZT*.
mail-unlocked-reward = Anti-tamper system unlocked.
mail-unlocked-reward = Anti-tamper system unlocked. {$bounty} spesos have been added to Frontier account.
mail-penalty-lock = ANTI-TAMPER LOCK BROKEN. STATION BANK ACCOUNT PENALIZED BY {$credits} SPESOS.
mail-penalty-fragile = INTEGRITY COMPROMISED. STATION BANK ACCOUNT PENALIZED BY {$credits} SPESOS.
mail-penalty-expired = DELIVERY PAST DUE. STATION BANK ACCOUNT PENALIZED BY {$credits} SPESOS.
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4 changes: 2 additions & 2 deletions Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml
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Expand Up @@ -93,10 +93,10 @@
path: /Audio/Weapons/Xeno/alien_claw_flesh3.ogg
damage:
types:
Blunt: 6
Blunt: 5
- type: MovementSpeedModifier
baseWalkSpeed : 2
baseSprintSpeed : 2.5
baseSprintSpeed : 2.25
- type: NpcFactionMember
factions:
- SimpleHostile
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9 changes: 5 additions & 4 deletions Resources/Prototypes/Entities/Structures/Machines/lathe.yml
Original file line number Diff line number Diff line change
Expand Up @@ -388,6 +388,7 @@
- ClothingOuterHardsuitRd # Frontier
- ClothingOuterHardsuitLuxury # Frontier
- ClothingOuterHardsuitMercenary # Frontier
- ClothingOuterHardsuitPrivateSecurity # Frontier
- ClothingOuterHardsuitScaf # Frontier
- ClothingOuterHardsuitPilot # Frontier
- ClothingOuterHardsuitMaximPrototype # Frontier
Expand Down Expand Up @@ -965,10 +966,10 @@
- MagazineBoxPistolUranium
- MagazineBoxRifleIncendiary
- MagazineBoxRifleUranium
# - MagazineBoxLightRifleRubber # Frontier - Restore This Later
# - MagazineBoxMagnumRubber # Frontier - Restore This Later
# - MagazineBoxPistolRubber # Frontier - Restore This Later
# - MagazineBoxRifleRubber # Frontier - Restore This Later
- MagazineBoxLightRifleRubber # Frontier
- MagazineBoxMagnumRubber # Frontier
- MagazineBoxPistolRubber # Frontier
- MagazineBoxRifleRubber # Frontier
- MagazineGrenadeEmpty
- MagazineLightRifleIncendiary
- MagazineLightRifleUranium
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Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,8 @@
name: mail-item-name-unaddressed
components:
- type: Item
size: Normal
# size: Normal # Frontier
storedRotation: -90
- type: Mail
- type: AccessReader
- type: Sprite
Expand All @@ -19,8 +20,8 @@
map: ["enum.MailVisualLayers.FragileStamp"]
visible: false
- map: ["enum.MailVisualLayers.JobStamp"]
scale: 0.5, 0.5
offset: 0.275, 0.2
scale: 0.8, 0.8 # Frontier 0.5<0.8
offset: 0.225, 0.165 # Frontier (0.275, 0.2)<(0.225, 0.165)
- state: locked
map: ["enum.MailVisualLayers.Lock"]
- state: priority
Expand Down Expand Up @@ -92,7 +93,7 @@
damage:
types:
Blunt: 10
- type: CargoSellBlacklist
- type: CargoSellBlacklist # Frontier
- type: AutoDelete
delayToCheck: 60
delayToDelete: 1800
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4 changes: 4 additions & 0 deletions Resources/Prototypes/Research/arsenal.yml
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Expand Up @@ -74,6 +74,10 @@
- ShellTranquilizer
- BoxBeanbag
- WeaponDisabler
- MagazineBoxLightRifleRubber # Frontier
- MagazineBoxMagnumRubber # Frontier
- MagazineBoxPistolRubber # Frontier
- MagazineBoxRifleRubber # Frontier

- type: technology
id: UraniumMunitions
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10 changes: 10 additions & 0 deletions Resources/Prototypes/_NF/Catalog/Cargo/cargo_vending.yml
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Expand Up @@ -56,6 +56,16 @@
category: cargoproduct-category-name-security
group: market

- type: cargoProduct
id: CrateVendingMachineRestockNonLethalVend
icon:
sprite: _NF/Objects/Specific/Service/vending_machine_restock.rsi
state: base
product: CrateVendingMachineRestockNonLethalVendFilled
cost: 100 # Frontier
category: cargoproduct-category-name-security
group: market

- type: cargoProduct
id: CrateVendingMachineRestockAutoTuneVend
abstract: true
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11 changes: 11 additions & 0 deletions Resources/Prototypes/_NF/Catalog/Fills/Crates/vending.yml
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Expand Up @@ -53,6 +53,17 @@
- id: VendingMachineRestockLessLethalVend
amount: 2

- type: entity
id: CrateVendingMachineRestockNonLethalVendFilled
parent: CratePlasticBiodegradable
name: NonLethalVend restock crate
description: Contains two restock boxes for the NonLethalVend vending machine.
components:
- type: StorageFill
contents:
- id: VendingMachineRestockNonLethalVend
amount: 2

- type: entity
id: CrateVendingMachineRestockAutoTuneVendFilled
parent: CratePlasticBiodegradable
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16 changes: 16 additions & 0 deletions Resources/Prototypes/_NF/Catalog/Fills/Lockers/suit_storage.yml
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Expand Up @@ -80,6 +80,22 @@
- type: AccessReader
access: [["Captain"], ["Mercenary"]]

- type: entity
id: SuitStoragePrivateSecurity
parent: SuitStorageBase
suffix: Private Security
components:
- type: StorageFill
contents:
- id: AirTankFilled
- id: ClothingOuterHardsuitPrivateSecurity
- id: ClothingMaskGasSecurity
- id: JetpackMiniFilled
- id: HandheldGPSBasic
# - id: ClothingShoesBootsMagCombat # Frontier - Not adding this to the suit storage so it wont be abused, exists only on role spawn.
- type: AccessReader
access: [["Captain"], ["Mercenary"]]

#SCAF hardsuit
- type: entity
id: SuitStorageScaf
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Original file line number Diff line number Diff line change
Expand Up @@ -40,7 +40,7 @@
CrayonRainbow: 5
WeaponWaterPistol: 8
WeaponWaterBlaster: 4
TargetDarts: 1
TargetDartsFlatpack: 1
BoxDarts: 2
ChessBoard: 2
BackgammonBoard: 2
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Original file line number Diff line number Diff line change
Expand Up @@ -6,23 +6,17 @@
WeaponRevolverArgentiNonlethal: 10
WeaponShotgunDoubleBarreledRubber: 10
WeaponFlareGun: 20
BoxDonkSoftBox: 10
BoxCartridgeCap: 10
MagazineBoxPistolRubber: 10
MagazineBoxMagnumRubber: 10
BoxBeanbag: 8
MagazineBoxRifleRubber: 8
MagazineBoxLightRifleRubber: 4
MagazineBoxCaselessRifleRubber: 4
SpeedLoaderRifleHeavyRubber: 10
MagazineBoxCaselessRifleRubber: 10
MagazineBoxLightRifleRubber: 5
MagazineBoxPistolRubber: 10
MagazineBoxMagnumRubber: 10
contrabandInventory:
SpeedLoaderRifleHeavyRubber: 3
SpeedLoaderPistolRubber: 3
SpeedLoaderMagnumRubber: 3
WeaponRifleBB: 2
BoxCartridgeBB: 10
emaggedInventory:
WeaponLaserCarbinePractice: 4
WeaponDisablerPractice: 4
MagazineBoxPistolPractice: 10
MagazineBoxMagnumPractice: 10
MagazineBoxLightRiflePractice: 10
MagazineBoxCaselessRiflePractice: 10
BoxShotgunPractice: 10
ThrowingKnife: 1
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
- type: vendingMachineInventory
id: NonLethalVendInventory
startingInventory:
WeaponDisablerPractice: 4
WeaponLaserCarbinePractice: 4
BoxShotgunPractice: 8
MagazineBoxRiflePractice: 8
MagazineBoxCaselessRiflePractice: 10
MagazineBoxLightRiflePractice: 5
MagazineBoxPistolPractice: 10
MagazineBoxMagnumPractice: 10
RevolverCapGun: 2
BoxCartridgeCap: 4
FoamCrossbow: 2
BoxDonkSoftBox: 4
TargetDartsFlatpack: 2
BoxDarts: 4
contrabandInventory:
SpeedLoaderRifleHeavyPractice: 3
SpeedLoaderPistolPractice: 3
SpeedLoaderMagnumPractice: 3
emaggedInventory:
ThrowingKnife: 1
Original file line number Diff line number Diff line change
Expand Up @@ -11,6 +11,7 @@
name: mercenary hardsuit helmet
description: Lightly armored hardsuit helmet for mercenary needs.
components:
- type: BreathMask
- type: Sprite
sprite: _NF/Clothing/Head/Hardsuits/mercenary.rsi
- type: Clothing
Expand All @@ -27,6 +28,19 @@
Slash: 0.9
Piercing: 0.9
Heat: 0.9

- type: entity
parent: ClothingHeadHelmetHardsuitMercenary
id: ClothingHeadHelmetHardsuitPrivateSecurity
name: private security hardsuit helmet
description: Lightly armored hardsuit helmet for private security needs.
components:
- type: Sprite
sprite: _NF/Clothing/Head/Hardsuits/private_security.rsi
- type: Clothing
sprite: _NF/Clothing/Head/Hardsuits/private_security.rsi
- type: PointLight
color: "#ffff00"

#Pilot Hardsuit
- type: entity
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Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,19 @@
- type: HeldSpeedModifier
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitMercenary

- type: entity
parent: ClothingOuterHardsuitMercenary
id: ClothingOuterHardsuitPrivateSecurity # stats are of merc hardsuit
name: private security hardsuit
description: A special suit that protects from the danger of space, employed by private security forces.
components:
- type: Sprite
sprite: _NF/Clothing/OuterClothing/Hardsuits/private_security.rsi
- type: Clothing
sprite: _NF/Clothing/OuterClothing/Hardsuits/private_security.rsi
- type: ToggleableClothing
clothingPrototype: ClothingHeadHelmetHardsuitPrivateSecurity

# Pilot Hardsuit - Spationaut stats
- type: entity
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