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wh3 4.1 update
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Cpecific committed Nov 25, 2023
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17 changes: 12 additions & 5 deletions index.html
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<head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8" />
<title>Ultimate Ancillary Guide</title>
<link rel="stylesheet" href="output/html/style.css?11" />
<link rel="stylesheet" href="output/html/style.css?12" />
</head>
<body>
<div id="root">
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<div class="legend-item" title="Prevent, if character (or faction, if specified) already has ancillary equipped">
<div class="flag-item flag--prevent"></div>Prevent ancillary duplication
</div>
<div class="legend-item" title="This ancillary can be randomly dropped after winning a battle.
Read guide's last section for further info">
<div class="legend-item" title="This ancillary can be randomly dropped... after winning a battle?
I'm not exactly sure about how this actually works.
The main difference from &quot;Lua randomly dropped&quot; is that this flag indicates the value specified in Database.
Either way &quot;Randomly dropped&quot; and &quot;Lua randomly dropped&quot; work independent of each other.
In theory you can get both (if my half-baked understanding without any testing is correct).">
<div class="flag-item flag--randomly_dropped"></div>Randomly dropped
</div>
<div class="legend-item" title="This ancillary can be randomly dropped after winning a battle (explicit in lua).
Read guide's last section for further info">
<div class="flag-item flag--lua_dropped"></div>Lua randomly dropped
</div>
<div class="legend-item legend--soft-bug" title="Hover over such trigger condition to see bug explanation">
Doesn't work as expected
</div>
</div>
</div>
</div>
<script src="output/html/warhammer_3.js?11"></script>
<script src="output/html/entry.js?11"></script>
<script src="output/html/warhammer_3.js?12"></script>
<script src="output/html/entry.js?12"></script>
</body>
</html>
9,237 changes: 4,102 additions & 5,135 deletions input/warhammer_2/schema_wh2.ron

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