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Louvre (2.10.0-1) | ||
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# API Additions | ||
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* Added LTexture::setFence() and LRenderBuffer::setFence() to prevent partial updates when used as source textures. | ||
* Added LTexture::setDataFromGL() to enable wrapping of already created OpenGL textures. | ||
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# Performance | ||
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* Replaced glFinish() calls with fences, ensuring synchronization without requiring CPU-side waiting. | ||
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# Bug Fixes | ||
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* Fixed issue of black textures appearing on proprietary NVIDIA drivers (and potentially others). Thanks @renhiyama and @kingdomkind for all your help! | ||
* Fixed synchronization issues between threads that were causing partial texture updates. | ||
* Replaced calls to wl_client_destroy with wl_resource_post_error when an unknown buffer type is committed, which was causing a segmentation fault. Thanks @Ramblurr for reporting it! | ||
* Fixed segfault occurring when an idle inhibitor resource was destroyed. | ||
* Wayland Backend: Resolved issue where modifier keys were not released when the window lost focus. Thanks @renhiyama for reporting it! | ||
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# Tests | ||
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* Added test to validate support for common texture formats and the synchronization of updates across threads. | ||
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# Dependencies | ||
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* Updated SRM dependency to version >= v0.8.0. | ||
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Special thanks to @renhiyama, @kingdomkind, and @Fox2Code for your invaluable support! | ||
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-- Eduardo Hopperdietzel <[email protected]> Wed, 30 Oct 2024 22:10:55 -0300 | ||
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Louvre (2.9.0-1) | ||
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# API Additions | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1 +1 @@ | ||
2.9.0 | ||
2.10.0 |
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