Releases: Cysharp/MessagePipe
Releases · Cysharp/MessagePipe
Ver.1.8.1
Ver.1.8.0
What's Changed
- feat: use Cysharp/Actions reusable workflows/actions by @guitarrapc in #86
- Small typos fixes and improvements by @gurustron in #90
- chote: prevent github workflow change by @guitarrapc in #105
- chore: change unity build to cysharp actions by @guitarrapc in #106
- Support constructor injection with IConnectionMultiplexerFactory by @mayuki in #108
- ci: Cysharp/Actions/.github/workflows/create-release.yaml by @guitarrapc in #117
- Support auto resolving with VContainer for ISubscriber,IPublisher,etc by @hadashiA in #120
Breaking Changes
New Contributors
- @gurustron made their first contribution in #90
- @mayuki made their first contribution in #108
Full Changelog: 1.7.4...1.8.0
Ver.1.7.4
Ver.1.7.3
Ver.1.7.2
What's Changed
- .NET 6 and Nats support by @dalian-spacekey in #76
New Contributors
- @dalian-spacekey made their first contribution in #76
Full Changelog: 1.7.1...1.7.2
Ver.1.7.1
What's Changed
- Fixed type fetching in the part passed to MessagePack. by @yukimakura in #73
New Contributors
- @yukimakura made their first contribution in #73
Full Changelog: 1.7.0...1.7.1
Ver.1.7.0
What's Changed
- prevent duplicated method generation(#63) by @itn3000 in #64
- Update README.md - clarified punctuation by @andreydobrikov in #67
- Update README.md - Fixed typo by @andreydobrikov in #66
- Add ISingleton/ScopedPublisher/Subscriber by @neuecc in #72
- Add UnixDomainSocket feature to interprocess PubSub by @itn3000 in #61
New Contributors
- @itn3000 made their first contribution in #64
- @andreydobrikov made their first contribution in #67
Full Changelog: 1.6.1...1.7.0
Ver.1.6.1
Ver.1.6.0
- Add
MessagePipe.Interprocess
- IPC(Interprocess Comunication) PubSub/RPC support, see details on ReadMe#interprocesspubsub-iremoteasyncrequest--messagepipeinterprocess - Fix AsObservable and FirstAsync does not includes in unitypackage
- Fix force change of InstanceLifetime in BindMessagePipe for Unity, Zenject, thanks @tsgcpp
Ver.1.5.1
- Remove some redundant code, thanks @SimonCropp
- AsyncRequestHandler supports Unity IL2CPP stripping, thanks @hadashiA