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Build-Release

Build-Release #21

Workflow file for this run

name: Build-Release
on:
workflow_dispatch:
inputs:
tag:
description: "tag: git tag you want create. (sample 1.0.0)"
required: true
dry-run:
description: "dry-run: true will never create relase/nuget."
required: true
default: false
type: boolean
env:
GIT_TAG: ${{ github.event.inputs.tag }}
DRY_RUN: ${{ github.event.inputs.dry-run }}
jobs:
update-packagejson:
uses: Cysharp/Actions/.github/workflows/update-packagejson.yaml@main
with:
file-path: ./src/Ulid.Unity/Assets/Scripts/Ulid/package.json
tag: ${{ github.event.inputs.tag }}
dry-run: ${{ fromJson(github.event.inputs.dry-run) }}
build-dotnet:
needs: [update-packagejson]
runs-on: ubuntu-latest
timeout-minutes: 10
steps:
- uses: actions/checkout@v3
with:
ref: ${{ needs.update-packagejson.outputs.sha }}
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
with:
dotnet-version: |
6.0.x
7.0.x
- run: dotnet build -c Release -p:Version=${{ env.GIT_TAG }}
- run: dotnet test -c Release -p:Version=${{ env.GIT_TAG }}
- run: dotnet pack -c Release --no-build -p:Version=${{ env.GIT_TAG }} -o ./publish
# Store artifacts.
- uses: actions/upload-artifact@v2
with:
name: nuget
path: ./publish/
build-unity:
needs: [update-packagejson]
strategy:
matrix:
unity: ["2019.3.9f1"]
runs-on: ubuntu-latest
timeout-minutes: 15
steps:
- uses: actions/checkout@v3
with:
ref: ${{ needs.update-packagejson.outputs.sha }}
# Execute scripts: Export Package
# /opt/Unity/Editor/Unity -quit -batchmode -nographics -silent-crashes -logFile -projectPath . -executeMethod PackageExporter.Export
- name: Build Unity (.unitypacakge)
uses: Cysharp/Actions/.github/actions/unity-builder@main
env:
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
UNITY_PACKAGE_VERSION: ${{ env.GIT_TAG }}
with:
projectPath: src/Ulid.Unity
unityVersion: ${{ matrix.unity }}
targetPlatform: StandaloneLinux64
buildMethod: PackageExporter.Export
- uses: Cysharp/Actions/.github/actions/check-metas@main # check meta files
with:
directory: src/Ulid.Unity
# Store artifacts.
- uses: actions/upload-artifact@v1
with:
name: Ulid.Unity.${{ env.GIT_TAG }}.unitypackage
path: ./src/Ulid.Unity/Ulid.Unity.${{ env.GIT_TAG }}.unitypackage
create-release:
if: github.event.inputs.dry-run == 'false'
needs: [update-packagejson, build-dotnet, build-unity]
runs-on: ubuntu-latest
timeout-minutes: 10
steps:
- uses: Cysharp/Actions/.github/actions/setup-dotnet@main
# Create Releases
- uses: actions/create-release@v1
id: create_release
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ env.GIT_TAG }}
release_name: Ver.${{ env.GIT_TAG }}
commitish: ${{ needs.update-packagejson.outputs.sha }}
draft: true
prerelease: false
# Download (All) Artifacts to current directory
- uses: actions/download-artifact@v2
# Upload to NuGet
- run: dotnet nuget push "./nuget/*.nupkg" -s https://www.nuget.org/api/v2/package -k ${{ secrets.NUGET_KEY }}
# Upload to Releases(unitypackage)
- uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./Ulid.Unity.${{ env.GIT_TAG }}.unitypackage/Ulid.Unity.${{ env.GIT_TAG }}.unitypackage
asset_name: Ulid.Unity.${{ env.GIT_TAG }}.unitypackage
asset_content_type: application/octet-stream
cleanup:
if: needs.update-packagejson.outputs.is-branch-created == 'true'
needs: [update-packagejson, build-dotnet, build-unity]
uses: Cysharp/Actions/.github/workflows/clean-packagejson-branch.yaml@main
with:
branch: ${{ needs.update-packagejson.outputs.branch-name }}