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Fix a problem the handler not working correctly when keep-alive is enabled #97

Fix a problem the handler not working correctly when keep-alive is enabled

Fix a problem the handler not working correctly when keep-alive is enabled #97

Re-run triggered July 24, 2024 09:16
Status Success
Total duration 8m 0s
Artifacts 13

build-push-and-pr.yml

on: pull_request
Build Libraries  /  Build Native library (win-x64)
6m 26s
Build Libraries / Build Native library (win-x64)
Build Libraries  /  Build Native library (win-arm64)
3m 6s
Build Libraries / Build Native library (win-arm64)
Build Libraries  /  Build Native library (win-arm64-uwp)
2m 37s
Build Libraries / Build Native library (win-arm64-uwp)
Build Libraries  /  Build Native library (linux-x64)
2m 55s
Build Libraries / Build Native library (linux-x64)
Build Libraries  /  Build Native library (osx-x64)
2m 55s
Build Libraries / Build Native library (osx-x64)
Build Libraries  /  Build Native library (osx-arm64)
1m 47s
Build Libraries / Build Native library (osx-arm64)
Build Libraries  /  Build Native library (ios-x64)
41s
Build Libraries / Build Native library (ios-x64)
Build Libraries  /  Build Native library (ios-arm64)
36s
Build Libraries / Build Native library (ios-arm64)
Build Libraries  /  Build Native library (android-arm)
1m 11s
Build Libraries / Build Native library (android-arm)
Build Libraries  /  Build Native library (android-arm64)
1m 17s
Build Libraries / Build Native library (android-arm64)
Build Libraries  /  Build Native library (android-x64)
1m 8s
Build Libraries / Build Native library (android-x64)
Build Unity package
3m 0s
Build Unity package
Build Libraries  /  Build and pack .NET library
1m 11s
Build Libraries / Build and pack .NET library
Build Libraries  /  Update pre-built libraries for Unity
0s
Build Libraries / Update pre-built libraries for Unity
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Annotations

2 warnings
Build Unity package
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity package
The following actions uses Node.js version which is deprecated and will be forced to run on node20: game-ci/unity-builder@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/

Artifacts

Produced during runtime
Name Size
nuget-packages Expired
254 MB
win-x64 Expired
2.3 MB