Improving reliability and stability when closing/disposing a request #34
build-push-and-pr.yml
on: pull_request
Build Libraries
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Build Native library (win-x64)
5m 29s
Build Libraries
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Build Native library (linux-x64)
1m 18s
Build Libraries
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Build Native library (osx-x64)
4m 5s
Build Libraries
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Build Native library (osx-arm64)
1m 10s
Build Libraries
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Build Native library (ios-x64)
2m 32s
Build Libraries
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Build Native library (ios-arm64)
2m 37s
Build Libraries
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Build Native library (android-arm)
1m 31s
Build Libraries
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Build Native library (android-arm64)
1m 19s
Build Libraries
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Build Native library (android-x64)
1m 38s
Build Unity package
3m 22s
Build Libraries
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Update pre-built libraries for Unity
0s
Annotations
1 warning
Build Unity package
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Artifacts
Produced during runtime
Name | Size | |
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android-arm
Expired
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79.1 MB |
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android-arm64
Expired
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86.3 MB |
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android-x64
Expired
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86.2 MB |
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ios-arm64
Expired
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237 MB |
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ios-x64
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111 MB |
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linux-x64
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82.7 MB |
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nuget-packages
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372 MB |
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osx-arm64
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14.3 MB |
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osx-x64
Expired
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13.6 MB |
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win-x64
Expired
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6.4 MB |
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