This repository has been archived by the owner on Dec 23, 2024. It is now read-only.
Fix crash when players were null #25
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name: Publish Development Build | |
on: push | |
jobs: | |
build: | |
runs-on: ubuntu-latest | |
permissions: write-all | |
steps: | |
- uses: actions/checkout@v2 | |
- uses: actions/setup-java@v2 | |
with: | |
java-version: 17 | |
distribution: adopt | |
- uses: actions/setup-python@v2 | |
with: | |
python-version: 3.12.1 | |
- name: Build | |
run: ./gradlew build -Pgithub_sha=${{ github.sha }} | |
- name: Run python script | |
run: | | |
pip3 install -r ./.github/workflows/requirements.txt | |
python3 ./.github/workflows/prerelease.py | |
env: | |
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} | |
VIRUSTOTAL_API_KEY: ${{ secrets.VT_API_KEY }} | |
DISCORD_WEBHOOK: ${{ secrets.DISCORD_WEBHOOK }} | |
LAST_COMMIT: ${{ github.event.before }} | |
NEW_COMMIT: ${{ github.event.after }} |