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Remaining fixes for 51.01-beta21 #800

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Aug 31, 2024
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83 changes: 40 additions & 43 deletions df.advmode.xml
Original file line number Diff line number Diff line change
Expand Up @@ -2,64 +2,52 @@
<enum-type type-name='ui_advmode_menu'> bay12: AdventureViewModes
<enum-item name='None' value='-1'/>
<enum-item name='Default'/> MAIN
<enum-item name='Look'/>
<enum-item name='Look'/> LOOK
<enum-item name='ConversationAddress'/> CONVERSATION_START_NEW
<enum-item name='ConversationSelect'/> CONVERSATION_LIST
<enum-item name='ConversationSpeak'/> CONVERATION_TALK
5
<enum-item name='Inventory'/>
<enum-item name='Drop'/>
<enum-item name='ThrowItem'/>
<enum-item name='Wear'/>
<enum-item name='Remove'/>
10
<enum-item name='Interact'/>
<enum-item name='Put'/>
<enum-item name='PutContainer'/>
<enum-item name='Eat'/>
<enum-item name='ThrowAim'/>
15
<enum-item name='Fire'/>
<enum-item name='Get'/>
<enum-item name='Inventory'/> INVENTORY_LOOK
<enum-item name='Drop'/> INVENTORY_DROP
<enum-item name='ThrowItem'/> INVENTORY_THROW
<enum-item name='Wear'/> INVENTORY_WEAR
<enum-item name='Remove'/> INVENTORY_REMOVE
<enum-item name='Interact'/> INVENTORY_INTERACT
<enum-item name='Put'/> INVENTORY_PUTIN
<enum-item name='PutContainer'/> INVENTORY_PUTIN2
<enum-item name='Eat'/> INVENTORY_EATDRINK
<enum-item name='ThrowAim'/> THROW
<enum-item name='Fire'/> SHOOET
<enum-item name='Get'/> PICUP
<enum-item name='GetAmount'/> PICKUP_AMOUNT
<enum-item name='CombatPrefs'/>
<enum-item name='Companions'/>
20
<enum-item name='MovementPrefs'/>
<enum-item name='CombatPrefs'/> COMBAT
<enum-item name='Companions'/> COMPANIONS
<enum-item name='MovementPrefs'/> MOVEMENT
<enum-item name='SpeedPrefs'/> SPEED_SNEAK
<enum-item name='InteractAction'/>
<enum-item name='MoveCarefully'/>
<enum-item name='Announcements'/>
25
<enum-item name='UseBuilding' comment='Interacting with a lever or a statue, for example'/>
<enum-item name='Travel'/>
<enum-item name='TravelSleep'/>
<enum-item name='ViewFreshestTrack' comment='A_FRESHEST_TRACK'/>
<enum-item name='SleepConfirm'/>
30
<enum-item name='SelectInteractionTarget'/>
<enum-item name='InteractChoices' comment='For example, after inputting A_BUILDING while standing on the same tile as a lever and a minecart'/>
<enum-item name='InteractVehicle' comment='Interacting with a minecart'/>
<enum-item name='FallAction'/>
<enum-item name='ViewTracks'/>
35
<enum-item name='InteractAction'/> INTERACT
<enum-item name='MoveCarefully'/> MOVE
<enum-item name='Announcements'/> ANNOUNCEMENTS
<enum-item name='Travel'/> REGION_MAIN
<enum-item name='TravelSleep'/> REGION_SLEEP
<enum-item name='ViewFreshestTrack' comment='A_FRESHEST_TRACK'/> SPOOR
<enum-item name='SleepConfirm'/> SLEEP_CONFIRM
<enum-item name='SelectInteractionTarget'/> INTERACTION_TARGET
<enum-item name='FallAction'/> REACTION_MOMENT_NO_ATTACKER
<enum-item name='ViewTracks'/> LOOK_SPOOR
<enum-item name='AttackCreature'/> ATTACKCREATURE_UNIT_CHOICE
<enum-item name='AttackConfirm'/> ATTACKCREATURE_CONFIRM
<enum-item name='AttackType'/> ATTACKCREATURE_MOVE_CHOICE
<enum-item name='AttackBodypart'/> ATTACKCREATURE_AIM_TARGET
<enum-item name='AttackStrike'/> ATTACKCREATURE_AIM_ATTACK
40
<enum-item name='DefendParry'/> ATTACKCREATURE_PARRY_CHOICE
<enum-item name='DefendBlock'/> ATTACKCREATURE_BLOCK_CHOICE
<enum-item name='DodgeDirection'/> ATTACKCREATURE_DODGE_CHOICE
<enum-item name='PerformanceSelect'/> START_PERFORMANCE
<enum-item name='InterruptPerformanceConfirm'/> MOVE_CONFIRM
45
<enum-item name='Build'/>
<enum-item name='AssumeIdentity'/>
<enum-item name='NameItem'/>
<enum-item name='BecomePartyMember'/>
<enum-item name='PartyTacticalSettings'/>
<enum-item name='Build'/> CONSTRUCTION
<enum-item name='AssumeIdentity'/> ASSUME_IDENTITY
<enum-item name='NameItem'/> NAME_ITEM
<enum-item name='BecomePartyMember'/> BECOME_COMPANION
<enum-item name='PartyTacticalSettings'/> COMPANION_TACTICAL_SETTINGS
</enum-type>

<enum-type type-name='talk_choice_type' base-type='int32_t'> bay12: ConversationChoiceType
Expand Down Expand Up @@ -1283,6 +1271,15 @@
<int32_t name='building_id' ref-target='building'/>
</class-type>

<class-type type-name='adventure_movement_building_interact_raise_well_bucketst' inherits-from='adventure_movement_building_interactst'/>
<class-type type-name='adventure_movement_building_interact_lower_well_bucketst' inherits-from='adventure_movement_building_interactst'/>
<class-type type-name='adventure_movement_building_interact_pull_leverst' inherits-from='adventure_movement_building_interactst'/>
<class-type type-name='adventure_movement_building_interact_break_in_hatchst' inherits-from='adventure_movement_building_interactst'/>
<class-type type-name='adventure_movement_building_interact_pick_hatch_lockst' inherits-from='adventure_movement_building_interactst'/>
<class-type type-name='adventure_movement_building_interact_bash_down_doorst' inherits-from='adventure_movement_building_interactst'/>
<class-type type-name='adventure_movement_building_interact_pick_door_lockst' inherits-from='adventure_movement_building_interactst'/>
<class-type type-name='adventure_movement_building_interact_topple_statuest' inherits-from='adventure_movement_building_interactst'/>

<class-type type-name='adventure_movement_item_interactst' inherits-from='adventure_movement_optionst'>
<int32_t name='item_id' ref-target='item'/>
</class-type>
Expand Down
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