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fix overcounting of total tiles when there are invalid tiles #4946

fix overcounting of total tiles when there are invalid tiles

fix overcounting of total tiles when there are invalid tiles #4946

Triggered via push September 6, 2024 20:27
Status Success
Total duration 5m 54s
Artifacts 8

build.yml

on: push
Matrix: test / build-linux
test  /  ...  /  Build win64
4m 38s
test / Windows MSVC / Build win64
test  /  ...  /  Test (ubuntu, gcc-10, default plugins, default config)
1m 24s
test / Run Linux test suite / Test (ubuntu, gcc-10, default plugins, default config)
test  /  ...  /  Test (ubuntu, gcc-12, all plugins, default config)
44s
test / Run Linux test suite (gcc-12, all plugins) / Test (ubuntu, gcc-12, all plugins, default config)
test  /  ...  /  Test (windows, msvc, default plugins, default config)
53s
test / Run Windows test suite / Test (windows, msvc, default plugins, default config)
test  /  ...  /  Test (windows, msvc, default plugins, empty config)
53s
test / Run Windows test suite (empty config) / Test (windows, msvc, default plugins, empty config)
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Artifacts

Produced during runtime
Name Size
docs Expired
1.97 MB
test-gcc-10 Expired
7.5 MB
test-gcc-12 Expired
16.2 MB
test-msvc Expired
5.8 MB
test-output-gcc-10-default_plugins-default_config Expired
9.34 KB
test-output-gcc-12-all_plugins-default_config Expired
9.68 KB
test-output-msvc-default_plugins-default_config Expired
9.79 KB
test-output-msvc-default_plugins-empty_config Expired
9.25 KB