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Proto: Allow viewing account link code without panic bunker #1060

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4 changes: 4 additions & 0 deletions code/modules/admin/verbs/admingame.dm
Original file line number Diff line number Diff line change
Expand Up @@ -45,6 +45,10 @@
full_version = "[M.client.byond_version].[M.client.byond_build ? M.client.byond_build : "xxx"]"
body += "<br>\[<b>Byond version:</b> [full_version]\]<br>"
body += "<br><b>Input Mode:</b> [M.client.hotkeys ? "Using Hotkeys" : "Using Classic Input"]<br>"
if(isnull(M.client.linked_discord_account))
body += "<br><b>Linked Discord ID:</b> <code>MISSING RESPONSE DATUM, HAVE THEY JUST JOINED OR IS SQL DISABLED?</code><br>"
else
body += "<br><b>Linked Discord ID:</b> <code>[M.client.linked_discord_account.valid ? M.client.linked_discord_account.discord_id : "NONE"]</code><br>"


body += "<br><br>\[ "
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3 changes: 3 additions & 0 deletions code/modules/client/client_defines.dm
Original file line number Diff line number Diff line change
Expand Up @@ -111,6 +111,9 @@
var/account_join_date = null
///Age of byond account in days
var/account_age = -1
///Linked Discord account ID. Null is valid if the bunker is disabled.
var/datum/discord_link_record/linked_discord_account = null


preload_rsc = PRELOAD_RSC

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3 changes: 3 additions & 0 deletions code/modules/client/client_procs.dm
Original file line number Diff line number Diff line change
Expand Up @@ -533,6 +533,9 @@ GLOBAL_LIST_INIT(blacklisted_builds, list(
//Clear the credits browser if it's left over the from the previous round
clear_credits()

//Open to moving this: Pull the player's discord link if one exists:
discord_read_linked_id()

view_size = new(src, getScreenSize(prefs.read_preference(/datum/preference/toggle/widescreen)))
view_size.resetFormat()
view_size.setZoomMode()
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24 changes: 24 additions & 0 deletions code/modules/discord/discord_helpers.dm
Original file line number Diff line number Diff line change
Expand Up @@ -52,3 +52,27 @@
if(link)
return link.valid
return FALSE

/**
* Checks if the the given ckey has a valid discord link. This also updates the client's linked account var.
* Returns: TRUE if valid, FALSE if invalid or missing.
*/
/client/proc/discord_read_linked_id()
var/datum/discord_link_record/link = find_discord_link_by_ckey(ckey, timebound = FALSE) //We need their persistent link.
if(!link)

//No link history *at all?*, let's quietly create a blank one for them and check again.
discord_generate_one_time_token(ckey)
link = find_discord_link_by_ckey(ckey, timebound = FALSE)

if(!link)
//Fuck it, I give up. Set return value and stack.
. = FALSE
CRASH("Could not coerce a valid discord link record for [ckey].")

linked_discord_account = link

if(link.valid && link.discord_id)
return TRUE

return FALSE
38 changes: 28 additions & 10 deletions code/modules/mob/dead/new_player/new_player_panel.dm
Original file line number Diff line number Diff line change
Expand Up @@ -23,17 +23,19 @@
if(!parent.client)
return

if(parent.client.restricted_mode)
if(href_list["verify"])
show_otp_menu()
return TRUE

if(href_list["link_to_discord"])
var/_link = CONFIG_GET(string/panic_bunker_discord_link)
if(_link)
parent << link(_link)
return TRUE
if(href_list["verify"])
show_otp_menu()
return TRUE

if(href_list["link_to_discord"])
var/_link = CONFIG_GET(string/panic_bunker_discord_link)
if(_link)
parent << link(_link)
return TRUE

//Restricted clients can't do anything else.
if(parent.client.restricted_mode)
return TRUE

if(href_list["npp_options"])
Expand Down Expand Up @@ -218,6 +220,9 @@
<div>
>[LINKIFY_CONSOLE_OPTION("lore_primer.txt", "view_primer=1")]
</div>
<div>
>[LINKIFY_CONSOLE_OPTION("discord_link.lnk", "verify=1")]
</div>
[poll]
<br>
<div>
Expand Down Expand Up @@ -330,6 +335,18 @@
if(!parent.client)
return

if(!CONFIG_GET(flag/sql_enabled))
alert(parent.client, "No database to link to, bud. Scream at the host.", "Writing to Nowhere.")
return

if(isnull(parent.client.linked_discord_account))
alert(parent.client, "You haven't fully loaded, please wait...", "Please Wait")
return

if(parent.client.linked_discord_account?.valid)
alert(parent.client, "Your discord account is already linked.\nIf you believe this is in error, please contact staff.\nLinked ID: [parent.client.linked_discord_account.discord_id]", "Already Linked")
return

var/discord_otp = parent.client.discord_get_or_generate_one_time_token_for_ckey(parent.ckey)
var/discord_prefix = CONFIG_GET(string/discordbotcommandprefix)
var/browse_body = {"
Expand All @@ -348,7 +365,8 @@
"}

var/datum/browser/popup = new(parent, "discordauth", "<center><div>Verification</div></center>", 660, 270)
popup.set_window_options("can_close=0;focus=true;can_resize=0")
//If we aren't in restricted mode, let them close the window.
popup.set_window_options("can_close=[!parent.client.restricted_mode];focus=true;can_resize=0")
popup.set_content(browse_body)
popup.open()

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