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Przy refactorze - głównie controllera mercenaries - zastosowałem poniższe patterny:
Podpiąłem projekt do Sentry i poprawiłem (prawie) wszystkie sugestie rubocopa (zostawiłem tylko 'and return' vs. sugerowane '&& return' (inspirowałem się dyskusją: rubocop/rubocop#1083).
Z zasad SOLID, udało mi się - tak myślę - wdrożyć zasadę Single Responsibility. Oprócz wynoszenia nadmiernej logiki do osobnych obiektów, wyciągałem powtarzający się kod do wspólnych metod.