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libgdx_blender_g3d_exporter
libgdx_blender_g3d_exporter PublicBlender exporter to create G3D text files. The G3D format is a 3D model document format compatible with the LibGDX framework.
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libgdx_g3db_converter
libgdx_g3db_converter PublicConverter to save G3DJ files as G3DB (bonary JSON)
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monogame-g3d-content-loader
monogame-g3d-content-loader PublicMonoGame Content Loader Module to load LibGDX G3D 3D models
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calibre-saraiva-lev-profile
calibre-saraiva-lev-profile PublicPlugin para Calibre (gestão de eBooks) que define perfil de exportação de eBooks para leitor Saraiva Lev e Cybook Odyssey (versão internacional do Lev)
Python 2
69 contributions in the last year
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Contribution activity
April 2025
Created 10 commits in 3 repositories
Created 2 repositories
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Dancovich/3d-environment-lighting-example
GDScript
This contribution was made on Apr 9
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Dancovich/gui_input_test
GDScript
This contribution was made on Apr 7
Created an issue in godotengine/godot that received 4 comments
Error "_load_from_cache: Condition "br != variant_size" is true. Returning: false" on console when turning SDFGI on
Tested versions Reproducible on v4.4.1.stable.official [49a5bc7] System information Windows 11 - Vulkan 1.4.303 - Forward+ - Using Device #0: NVI…
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comments
Opened 1 other issue in 1 repository
godotengine/godot
1
open
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_gui_input ignores z-order and Y sorting, although the documentation says it takes them into consideration
This contribution was made on Apr 7