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Pinned Loading

  1. Code snippet for loading SpectorJS i...
    1
    var newScript = document.createElement("script");
    2
    newScript.onload = function() { 
    3
      var spector = new SPECTOR.Spector();
    4
      spector.displayUI();
    5
    };
  2. Unity WebGL on mobile - Code snippet...
    1
    UnityLoader.compatibilityCheck = function (unityInstance, onsuccess, onerror) {
    2
      if (!UnityLoader.SystemInfo.hasWebGL) {
    3
        unityInstance.popup('Your browser does not support WebGL',
    4
          [{text: 'OK', callback: onerror}]);
    5
      } else {
  3. unity-webxr-export Public

    Develop and export WebXR experiences using Unity WebGL

    JavaScript 1.1k 118

  4. WebXR-Unity-Samples Public

    Sample WebXR Unity projects, based on WebXR Export https://github.com/De-Panther/unity-webxr-export

    HTML 9

  5. webxr-input-profiles-loader Public

    WebXR Input Profiles Loader in Unity. Based on https://github.com/immersive-web/webxr-input-profiles

    C# 19 2

  6. webxr-multiplayer-template Public

    Unity WebXR Multiplayer Template, based on Unity VR Multiplayer Template.

    C# 4 3

163 contributions in the last year

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Contribution activity

April 2025

Created an issue in firebase/firebase-android-sdk that received 1 comment

Add an option to set UPLOAD_POOL_SIZE and DOWNLOAD_POOL_SIZE

What feature would you like to see? Describe the feature you would like to add, ideally proposing a specific API. I would like an option to set UP…

1 comment
48 contributions in private repositories Apr 9 – Apr 19
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