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DefbeatCZ edited this page Jan 19, 2020
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I have created this mod because I like the idea of long term base/survival, but feel limited by options currently provided in-game (the Project Zomboid is still awesome BTW). It may not be so great for players that prefer nomadic/scavenger style, as some of the mod mechanics are time-gated. E.g. using the Vanilla drying mechanics (towels), Dried Meat will take almost a week to get ready. Still, things like increased car trunk space or new weapon/tools mending may be useful.
Looking forward to any comments / recommendations I may get !
As Certain No.1 would say: "Live Long and Prosper" :)
DefbeatCZ
Following items are yet to be integrated into the new wiki
- Added new recipes to pack/unpack most items relevant to this mod, or its topic in general.
- Added Storage Cellar - multi-stage project that will have capacity of 500 when finished. Can not be moved.
- Added possibility to clean Empty Gas Can so they can be used to store water.
- Increased all car trunks by x4.
- New recipe to empty Gas can so it can be reused for something else.
- Added process for wood burning, resulting in Charcoal and Wood Gas (Propane Replacement). Propane tank now become Empty Tank when depleted.
- Added process for Lighter Fluid. Vanilla Lighters now become depleted when used up and can be filled again.
- Added process for Potassium Salt production from Wood Ash. Potassium salt is used as Vanilla Salt replacement.
- Added process for extracting Pine Tar from Pine Cones.
- Added process for making Wood Glue. Vanilla Glue and Wood Glue now leaves empty bottles which can be refilled.
- Vanilla wooden Baseball Bat can now be crafted.
- Vanilla bat can be reinforced to improve its durability.
- Reinforced Bats can be completed with Barbed Wire to increase damage.
- Barbed Bats can be improved even further by putting nails into it.
- Considering stones can be Limestone chunks, add production of plaster and concrete. Plaster is good as is and concrete will be used for advanced constructions.
- Make cellar ISO object, not just item on the ground.
- Well project along with the cellar
- Adding replacement for smokes
- I like idea of HDPE recycling as it will turn junk into valuable junk :). No clear vision or usage yet
- One or more re-balancing and Vanilla integration rounds to make sure the mod is in context with the game.
- Briquettes - one just for fire and second for use with wood burner (will remove the Lighter Fluid dependency cycle, but require resources in the process)
- After all above is done, make baseline and create nice wiki with pics, recipes and so on