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I have created this mod because I like the idea of long term base/survival, but feel limited by options currently provided in-game (the Project Zomboid is still awesome BTW). It may not be so great for players that prefer nomadic/scavenger style, as some of the mod mechanics are time-gated. E.g. using the Vanilla drying mechanics (towels), Dried Meat will take almost a week to get ready. Still, things like increased car trunk space or new weapon/tools mending may be useful.
Looking forward to any comments / recommendations I may get !
As Certain No.1 would say: "Live Long and Prosper" :)
DefbeatCZ
- Added new recipes to pack/unpack most items relevant to this mod, or its topic in general.
- Added Storage Cellar - multi-stage project that will have capacity of 500 when finished. Can not be moved.
- Added possibility to clean Empty Gas Can so they can be used to store water.
- Increased all car trunks by x4.
- Added lootable DYI workbooks - books that allow practicing (skill grind), using some resources in the process. There are books for Carpentry, Electricity, Metalwork and Tailoring.
- Added possibility to butcher corpses. Resulting flesh can be composted.
- All Skill Books and most Magazines are renamed so they are properly sorted in the inventory screen.
- All dead zombie can now drop more items from: Junk Food, Simple Weapons, Simple Mats (Duct Tape !).
- Book, Comic Book, Newspaper and Magazine now changes to Used Literature after read. It can be used as fuel/firestarter.
- Added possibility to Dry food. There are 5 separate categories: Meat, Vegetable, Fruit, Mushroom, Herbs, each one following its own process and drying time.
- Added new Spices: Fruit, Mushroom and Herbs Seasonings.
- Added new Hot Drink components: Herbal, Fruit and Birch Bark Tea.
- Foraged Nuts can be Mashed into Butter or Flour, making them renewable.
- Wild Honey extracted from foraged honeycombs can be used instead of Vanilla Honey.
- Added process for wood burning, resulting in Charcoal and Wood Gas (Propane Replacement). Propane tank now become Empty Tank when depleted.
- Added process for Lighter Fluid. Vanilla Lighters now become depleted when used up and can be filled again.
- Added process for Potassium Salt production from Wood Ash. Potassium salt is used as Vanilla Salt replacement.
- Added process for extracting Pine Tar from Pine Cones.
- Added process for making Wood Glue. Vanilla Glue and Wood Glue now leaves empty bottles which can be refilled.
- Cloth and Denim Fragments can now be recycled, resulting in Recycled Thread.
- Recycled Thread can be used to weave Thread, Twine or Rope.
- Vanilla wooden Baseball Bat can now be crafted.
- Vanilla bat can be reinforced to improve its durability.
- Reinforced Bats can be completed with Barbed Wire to increase damage.
- Barbed Bats can be improved even further by putting nails into it.
- Selected Weapons can now be renewed, using either replacement handle or sharpening stones. Please be aware that the renewal is not possible on broken items (repair it a bit first!).
- Added possibility to Scrap most metallic items in the world (except for the components below).
- Added possibility to Forge basic metallic components from scrap. These are: Metal Sheets (Large and Small), Metal Bar, Metal Pipe, Nails, Wire and Barbed Wire.
- Wild Nuts (Skill Req: 3) and Onions (Skill Req: 4)
- Honeycombs (Skill Req: 5)
- Birch Bark and Pine Cones (Skill Req: 0)
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Pickling Vegetables (Real pickles, not what is implemented in Vanilla)
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Fermentation process - Yeast cultivation, making berry wine, mead, vinegar
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Considering stones can be Limestone chunks, add production of plaster and concrete. Plaster is good as is and concrete will be used for advanced constructions.
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Make cellar ISO object, not just item on the ground.
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Well project along with the cellar
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Few more forage-ables (just for variety, some food and herbs).
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Adding replacement for smokes
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Process for crystallized honey as sugar replacement
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Homemade mint - either just sweets or with herbal filling as "compressed" version so there is no need to stand and consume 30 violets one after another ... Maybe with healing properties based on the herbs used
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I like idea of HDPE recycling as it will turn junk into valuable junk :). No clear vision or usage yet
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One or more re-balancing and Vanilla integration rounds to make sure the mod is in context with the game.
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After all above is done, make baseline and create nice wiki with pics, recipes and so on