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Further Sec Sprite Tweaks
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TadJohnson00 committed Sep 23, 2024
1 parent 2a7611e commit aeac9de
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7 changes: 4 additions & 3 deletions Resources/Locale/en-US/deltav/preferences/loadout-groups.ftl
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Expand Up @@ -85,10 +85,11 @@ loadout-group-head-of-security-shoes = Head of Security shoes
loadout-group-security-cadet-head = Security Cadet head
loadout-group-security-neck = Security neck
loadout-group-brig-medic-head = Brigmedic head
loadout-group-brig-medic-jumpsuit = Brigmedic jumpsuit
loadout-group-brig-medic-back = Brigmedic backpack
loadout-group-brig-medic-head = Corpsman head
loadout-group-brig-medic-jumpsuit = Corpsman jumpsuit
loadout-group-brig-medic-back = Corpsman backpack
loadout-group-brig-medic-neck = Corpsman neck
loadout-group-brig-medic-outerclothing = Corpsman outer clothing
loadout-group-prison-guard-head = Prison Guard head
loadout-group-prison-guard-jumpsuit = Prison Guard jumpsuit
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11 changes: 11 additions & 0 deletions Resources/Prototypes/DeltaV/Entities/Clothing/Head/hats.yml
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Expand Up @@ -193,6 +193,17 @@
- type: Clothing
sprite: DeltaV/Clothing/Head/Hats/beret_corpsman.rsi

- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatBeretDet
name: detective's beret
description: For forensic specialists and dogged investigators.
components:
- type: Sprite
sprite: DeltaV/Clothing/Head/Hats/beret_det.rsi
- type: Clothing
sprite: DeltaV/Clothing/Head/Hats/beret_det.rsi

- type: entity
parent: ClothingHeadBase
id: ClothingHeadHatCJToque
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Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@
parent: ClothingOuterStasecSweater
id: ClothingOuterCoatStasecHoS
name: head of security's coat
description: A warm and comfortable winter coat, reinforced with durathread and compliant with Station Security uniform standards. Bears HoS arm flashes.
description: A warm and comfortable winter coat, reinforced with durathread and compliant with Station Security uniform standards. This version is adorned with gold trim.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/hoscoat.rsi
Expand All @@ -84,52 +84,31 @@
parent: ClothingOuterStasecSweater
id: ClothingOuterCoatStasecWarden
name: warden's coat
description: A warm and comfortable winter coat, reinforced with durathread and compliant with Station Security uniform standards. Sports warden arm flashes.
description: A warm and comfortable winter coat, reinforced with durathread and compliant with Station Security uniform standards. This version features ice-white trim.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/armourercoat.rsi
- type: Clothing
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/armourercoat.rsi

- type: entity
parent: ClothingOuterStorageFoldableBase
id: ClothingOuterGreatcoatStasec
name: station security greatcoat
description: A long and heavy greatcoat, yet to be phased out of use for Station Security. It's hard to tell what's so great about it, but it sure is warm and sturdy.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/stasecgreatcoat.rsi
- type: Clothing
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/stasecgreatcoat.rsi
- type: TemperatureProtection
coolingCoefficient: 0.1
- type: Armor
modifiers:
coefficients:
Blunt: 0.75
Slash: 0.75
Piercing: 0.75
Heat: 0.75
- type: AllowSuitStorage

- type: entity
parent: ClothingOuterGreatcoatStasec
id: ClothingOuterGreatcoatStasecHoS
name: head of security's greatcoat
description: A long and heavy greatcoat, yet to be phased out of use for Station Security. Bears HoS arm flashes.
parent: ClothingOuterStasecSweater
id: ClothingOuterCoatStasecDet
name: detective's coat
description: A warm and comfortable winter coat, reinforced with durathread and compliant with Station Security uniform standards. This version is detective plum.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/hosgreatcoat.rsi
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/detcoat.rsi
- type: Clothing
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/hosgreatcoat.rsi
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/detcoat.rsi

- type: entity
parent: ClothingOuterGreatcoatStasec
id: ClothingOuterGreatcoatStasecWarden
name: warden's greatcoat
description: A long and heavy greatcoat, yet to be phased out of use for Station Security. Sports warden arm flashes.
parent: ClothingOuterStasecSweater
id: ClothingOuterCoatStasecCorpsman
name: corpsman's coat
description: A warm and comfortable winter coat, reinforced with durathread and compliant with Station Security uniform standards. This version is corpsman blue.
components:
- type: Sprite
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/armourergreatcoat.rsi
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/corpsmancoat.rsi
- type: Clothing
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/armourergreatcoat.rsi
sprite: DeltaV/Clothing/OuterClothing/WinterCoats/corpsmancoat.rsi
Original file line number Diff line number Diff line change
Expand Up @@ -46,6 +46,19 @@
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/security_blue.rsi

# Corpsman alt uniforms

- type: entity
parent: ClothingUniformFoldableBase
id: ClothingUniformJumpskirtBrigmedicTurtle
name: corpsman's turtleneck
description: A comfortable and tight-fitting turtleneck for those with the dedication to reach the position of Corpsman.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/brigmedic_alt.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/brigmedic_alt.rsi

# Detective uniform

- type: entity
Expand All @@ -59,6 +72,17 @@
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/detective.rsi

- type: entity
parent: ClothingUniformFoldableBase
id: ClothingUniformJumpskirtDetTurtle
name: detective's turtleneck
description: A comfortable and tight-fitting turtleneck for those with the resolve to reach the position of Detective.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/detective_alt.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/detective_alt.rsi

# Senior Officer uniform

- type: entity
Expand Down Expand Up @@ -96,6 +120,17 @@
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/armourer_grey.rsi

- type: entity
parent: ClothingUniformFoldableBase
id: ClothingUniformJumpskirtWardenTurtle
name: warden's turtleneck
description: A comfortable and tight-fitting turtleneck for those with the patience to reach the position of Warden.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/armourer_alt.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/armourer_alt.rsi

# HoS alt uniforms

- type: entity
Expand All @@ -120,6 +155,17 @@
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_grey.rsi

- type: entity
parent: ClothingUniformFoldableBase
id: ClothingUniformJumpskirtHoSTurtle
name: head of security's turtleneck
description: A comfortable and tight-fitting turtleneck for those with the tenacity to reach the position of Head of Security.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_alt.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpskirt/hos_alt.rsi

# Central Command Uniform - ported from Velta

- type: entity
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Original file line number Diff line number Diff line change
Expand Up @@ -209,6 +209,19 @@
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/secformalsuit.rsi

# Corpsman alt uniforms

- type: entity
parent: ClothingUniformFoldableBase
id: ClothingUniformJumpsuitBrigmedicTurtle
name: corpsman's turtleneck
description: A comfortable and tight-fitting turtleneck for those with the dedication to reach the position of Corpsman.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/brigmedic_alt.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/brigmedic_alt.rsi

# Detective uniform

- type: entity
Expand All @@ -222,6 +235,17 @@
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/detective.rsi

- type: entity
parent: ClothingUniformFoldableBase
id: ClothingUniformJumpsuitDetTurtle
name: detective's turtleneck
description: A comfortable and tight-fitting turtleneck for those with the resolve to reach the position of Detective.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/detective_alt.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/detective_alt.rsi

# Senior Officer uniform

- type: entity
Expand Down Expand Up @@ -259,6 +283,30 @@
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/armourer_grey.rsi

- type: entity
parent: ClothingUniformFoldableBase
id: ClothingUniformJumpsuitWardenTurtle
name: warden's turtleneck
description: A comfortable and tight-fitting turtleneck for those with the patience to reach the position of Warden.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/armourer_alt.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/armourer_alt.rsi

# HoS alt uniforms

- type: entity
parent: ClothingUniformFoldableBase
id: ClothingUniformJumpsuitHoSTurtle
name: head of security's turtleneck
description: A comfortable and tight-fitting turtleneck for those with the tenacity to reach the position of Head of Security.
components:
- type: Sprite
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hos_alt.rsi
- type: Clothing
sprite: DeltaV/Clothing/Uniforms/Jumpsuit/hos_alt.rsi

# Central Command Uniform - ported from Velta

- type: entity
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17 changes: 17 additions & 0 deletions Resources/Prototypes/DeltaV/Loadouts/Jobs/Security/brigmedic.yml
Original file line number Diff line number Diff line change
Expand Up @@ -15,6 +15,16 @@
equipment:
jumpsuit: ClothingUniformJumpskirtBrigmedic

- type: loadout
id: BrigMedicTurtlesuit
equipment:
jumpsuit: ClothingUniformJumpsuitBrigmedicTurtle

- type: loadout
id: BrigMedicTurtleskirt
equipment:
jumpsuit: ClothingUniformJumpskirtBrigmedicTurtle

# Back
- type: loadout
id: BrigMedicBackpack
Expand All @@ -30,3 +40,10 @@
id: BrigMedicDuffel
equipment:
back: ClothingBackpackDuffelBrigmedic

# OuterClothing

- type: loadout
id: StasecWinterCoatCorpsman
equipment:
outerClothing: ClothingOuterCoatStasecCorpsman
10 changes: 10 additions & 0 deletions Resources/Prototypes/DeltaV/Loadouts/loadout_groups.yml
Original file line number Diff line number Diff line change
Expand Up @@ -94,6 +94,16 @@
loadouts:
- BrigMedicJumpsuit
- BrigMedicJumpskirt
- BrigMedicTurtlesuit
- BrigMedicTurtleskirt

- type: loadoutGroup
id: BrigMedicOuterClothing
name: loadout-group-brig-medic-outerclothing
loadouts:
- StasecWinterCoatCorpsman
- PlateCarrier
- DuraVest

- type: loadoutGroup
id: BrigMedicBack
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4 changes: 2 additions & 2 deletions Resources/Prototypes/DeltaV/Loadouts/role_loadouts.yml
Original file line number Diff line number Diff line change
Expand Up @@ -23,9 +23,9 @@
- BrigMedicJumpsuit
- BrigMedicBack
- SecurityShoes
- SecurityOuterClothing
- BrigMedicOuterClothing
- MedicalGloves
- SurvivalSecurity # DeltaV - replace SurvivalCorpsman for incongruence
- SurvivalSecurity
- Trinkets
- GroupSpeciesBreathToolCorpsman

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20 changes: 20 additions & 0 deletions Resources/Prototypes/Loadouts/Jobs/Security/detective.yml
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,11 @@
equipment:
head: ClothingHeadHatFedoraGrey

- type: loadout # DeltaV
id: DetBeret
equipment:
head: ClothingHeadHatBeretDet

# Neck
- type: loadout
id: DetectiveTie
Expand Down Expand Up @@ -46,6 +51,16 @@
equipment:
jumpsuit: ClothingUniformJumpskirtForensicSpec

- type: loadout # DeltaV
id: ForensicSpecTurtlesuit
equipment:
jumpsuit: ClothingUniformJumpsuitDetTurtle

- type: loadout # DeltaV
id: ForensicSpecTurtleskirt
equipment:
jumpsuit: ClothingUniformJumpskirtDetTurtle

# OuterClothing
- type: loadout
id: DetectiveArmorVest
Expand All @@ -56,3 +71,8 @@
id: DetectiveCoat
equipment:
outerClothing: ClothingOuterCoatDetectiveLoadout

- type: loadout # DeltaV
id: StasecWinterCoatDet
equipment:
outerClothing: ClothingOuterCoatStasecDet
Original file line number Diff line number Diff line change
Expand Up @@ -32,12 +32,12 @@
- type: loadout
id: HeadofSecurityTurtleneck
equipment:
jumpsuit: ClothingUniformJumpsuitHoSAlt
jumpsuit: ClothingUniformJumpsuitHoSTurtle # DeltaV - replace ClothingUniformJumpsuitHoSAlt

- type: loadout
id: HeadofSecurityTurtleneckSkirt
equipment:
jumpsuit: ClothingUniformJumpskirtHoSAlt
jumpsuit: ClothingUniformJumpskirtHoSTurtle # DeltaV - replace ClothingUniformJumpsuitHoSAlt

- type: loadout
id: HeadofSecurityFormalSuit
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10 changes: 10 additions & 0 deletions Resources/Prototypes/Loadouts/Jobs/Security/warden.yml
Original file line number Diff line number Diff line change
Expand Up @@ -40,6 +40,16 @@
equipment:
jumpsuit: ClothingUniformJumpskirtWardenBlue

- type: loadout
id: WardenTurtlesuit
equipment:
jumpsuit: ClothingUniformJumpsuitWardenTurtle # DeltaV

- type: loadout
id: WardenTurtleskirt
equipment:
jumpsuit: ClothingUniformJumpskirtWardenTurtle # DeltaV

# OuterClothing
- type: loadout
id: WardenCoat
Expand Down
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