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more yaml nospawn cleanup #1862

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Sep 19, 2024
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Original file line number Diff line number Diff line change
Expand Up @@ -117,7 +117,7 @@
name: Rodentia Dummy
parent: MobHumanDummy
id: MobRodentiaDummy
noSpawn: true
categories: [ HideSpawnMenu ]
description: A dummy rodentia meant to be used in character setup.
components:
- type: HumanoidAppearance
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Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
id: CheekStorage
name: cheek storage
description: The cheeks of an animal, capable of storing small objects.
noSpawn: true
categories: [ HideSpawnMenu ]
components:
- type: Storage
clickInsert: false
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Original file line number Diff line number Diff line change
Expand Up @@ -104,11 +104,12 @@
types:
Blunt: 1

# DeltaV - We're keping rubbers so make sure to keep this updated
- type: entity
id: BaseBulletRubber
name: base bullet rubber
parent: BaseBullet
noSpawn: true
categories: [ HideSpawnMenu ]
components:
- type: Sprite
sprite: Objects/Weapons/Guns/Projectiles/projectiles2.rsi
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Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
name: ghost role spawn point
suffix: Ifrit
parent: MarkerBase
noSpawn: true
categories: [ HideSpawnMenu ]
components:
- type: GhostRoleMobSpawner
prototype: MobIfritFamiliar
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Original file line number Diff line number Diff line change
Expand Up @@ -73,7 +73,7 @@
isLarge: true

- type: entity
noSpawn: true
categories: [ HideSpawnMenu ]
parent: BaseMailLarge
id: MailLargeAdminFun
suffix: adminfun
6 changes: 3 additions & 3 deletions Resources/Prototypes/_NF/Mail/Items/misc.yml
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
- type: entity
id: DelayedSmoke
parent: BaseItem
noSpawn: true
categories: [ HideSpawnMenu ]
name: delayed smoke
suffix: "(10s)"
components:
Expand All @@ -16,7 +16,7 @@

- type: entity
id: AdminInstantEffectEMP7
noSpawn: true
categories: [ HideSpawnMenu ]
suffix: EMP, 7 meters
parent: AdminInstantEffectBase
components:
Expand All @@ -27,7 +27,7 @@
- type: entity
id: DelayedEMP
parent: BaseItem
noSpawn: true
categories: [ HideSpawnMenu ]
name: delayed EMP (7 meters)
components:
- type: Sprite #DeltaV: Apparently these want sprites, probably because they're baseitems
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