This 2d platformer is based on Community's Digital Estate Planning episode. It's built using the LÖVE game engine. Please report any issues or bugs you have with the game!
If you already have love installed, you can download the hawkthorne.love file and run the game from there.
Linux users: Install LÖVE. You'll need at least version 0.8.0. (Standard Ubuntu packages are too old.) After installing LÖVE, download the .love file and run it. Everyone gets to play!
All discussion and development takes place on /r/hawkthorne. If you have any contributions you'd like to submit, either open a pull request or create a post on the subreddit.
- Create a free GitHub account - https://github.com/plans
- Set up Git on your machine - https://help.github.com/articles/set-up-git
- Fork this repository ( click the 'fork' button at the top of this page )
- Follow the machine specific instructions below
-
Be sure to complete the steps above to get started
-
Install the most recent version of LÖVE - http://love2d.org
-
Open Terminal
-
Make a command line alias to love
$ alias love='/Applications/love.app/Contents/MacOS/love'
-
Add the alias to ~/.bash_profile so it works the next time you reboot
$ echo alias love='/Applications/love.app/Contents/MacOS/love' >> ~/.bash_profile
-
Download and install the latest version of tmx2lua
$ curl -OL https://github.com/downloads/kyleconroy/tmx2lua/tmx2lua.osx.tar $ tar -xf tmx2lua.osx.tar $ sudo cp tmx2lua /usr/bin/tmx2lua
-
Clone your newly forked repository and change directory Note: You have to copy your repository url from github ( ex: https://github.com/username/hawkthorne-journey.git )
$ git clone (your forked repository url) $ cd hawkthorne-journey
-
Build your maps ( this must be done each time you change a map )
$ make maps
-
Run the game
$ love src
If you are testing a specific level, you can optionally pass that level name using the --level option
$ love src --level=valley
You can also test a specific level as a specific character
$ love src --level=valley --character=troy
-
Be sure to complete the steps above to get started
-
Install the most recent version of LÖVE - http://love2d.org
NOTE: Many package managers have a very old version of love. Make sure that you have at least v0.8.0 or the game will not launch
-
Open Terminal
-
Download the latest version of tmx2lua
Linux 64-bit:
$ wget https://github.com/downloads/kyleconroy/tmx2lua/tmx2lua.linux64.tar
Linux 32-bit:
$ wget https://github.com/downloads/kyleconroy/tmx2lua/tmx2lua.linux.tar
-
Install tmx2lua
$ tar -xf tmx2lua.linux*.tar $ sudo cp tmx2lua /usr/bin/tmx2lua
-
Clone your newly forked repository and change directory Note: You have to copy your repository url from github ( ex: https://github.com/username/hawkthorne-journey.git )
$ git clone (your forked repository url) $ cd hawkthorne-journey
-
Build your maps ( this must be done each time you change a map )
$ make maps
-
Run the game
$ love src
If you are testing a specific level, you can optionally pass that level name using the --level option
$ love src --level=valley
You can also test a specific level as a specific character
$ love src --level=valley --character=troy
-
Be sure to complete the steps above to get started
-
Install the most recent version of LÖVE - http://love2d.org
a) add the love directory to the path
$ set Path=%Path%;(love directory)
OR
a) navigate to "Control Panel > System"
b) click "Advanced system settings"
c) in the "Advanced" tab click the "Environment Variables" button
d) add the following to the path ";(love directory)"
-
Download the tmx converter:
a) download and unzip the tmx2lua file for your system
32 bit: https://github.com/downloads/kyleconroy/tmx2lua/tmx2lua.windows32.zip
or
64 bit: https://github.com/downloads/kyleconroy/tmx2lua/tmx2lua.windows64.zip
b) move tmx2lua to your "hawkthorne-journey" directory
$ mv (tmx directory)/tmx2lua.windows64 hawkthorne-journey/
-
Clone your newly forked repository and change directory Note: You have to copy your repository url from github ( ex: https://github.com/username/hawkthorne-journey.git )
$ git clone (your forked repository url) $ cd hawkthorne-journey
or
go to github.com, navigate to your repository and click the "Clone in Windows" button
-
Build your maps ( this must be done each time you change a map )
$ make
-
Run the game
$ love src
If you are testing a specific level, you can optionally pass that level name using the --level option
$ love src --level=valley
You can also test a specific level as a specific character
$ love src --level=valley --character=troy
Notes:
i)
$ make && love src
will only build necessary maps and then run the executable.
ii)
$ love src --console
will additionally launch a handy console for print statements
Unless otherwise noted, this code is licensed under the MIT License.
Artwork and audio files are licensed under CC BY-NC 3.0. Artwork includes all .png, .psd, .ogg, and .wav files.