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Added COLOR_MASK_RGB enum value
Linux build #1315: Commit 29ed96c pushed by TheMostDiligent
October 16, 2023 21:56 18m 4s master
October 16, 2023 21:56 18m 4s
Added COLOR_MASK_RGB enum value
Linux build #1314: Commit 29ed96c pushed by TheMostDiligent
October 16, 2023 20:53 16m 35s development
October 16, 2023 20:53 16m 35s
D3D12: fixed stencil-only SRVs
Linux build #1313: Commit 11d25e0 pushed by TheMostDiligent
October 14, 2023 16:13 17m 35s master
October 14, 2023 16:13 17m 35s
D3D12: fixed stencil-only SRVs
Linux build #1312: Commit 11d25e0 pushed by TheMostDiligent
October 14, 2023 02:31 16m 10s development
October 14, 2023 02:31 16m 10s
Draw command test: added separate position/color buffers test
Linux build #1311: Commit 946f4d4 pushed by TheMostDiligent
October 10, 2023 07:13 17m 23s master
October 10, 2023 07:13 17m 23s
Draw command test: added separate position/color buffers test
Linux build #1310: Commit 946f4d4 pushed by TheMostDiligent
October 10, 2023 06:28 18m 10s development
October 10, 2023 06:28 18m 10s
Draw command test: added separate position/color buffers test
Linux build #1309: Commit e1125f5 pushed by TheMostDiligent
October 10, 2023 06:24 3m 46s development
October 10, 2023 06:24 3m 46s
Draw command test: added separate position/color buffers test
Linux build #1308: Commit a5a4515 pushed by TheMostDiligent
October 10, 2023 04:46 14m 32s development
October 10, 2023 04:46 14m 32s
VAO Cache: improved error message about missing vertex buffers
Linux build #1307: Commit ac8518f pushed by TheMostDiligent
October 9, 2023 23:59 20m 22s master
October 9, 2023 23:59 20m 22s
VAO Cache: improved error message about missing vertex buffers
Linux build #1306: Commit ac8518f pushed by TheMostDiligent
October 9, 2023 23:06 19m 10s development
October 9, 2023 23:06 19m 10s
Fixed a few remaining MSVC conformance mode issues
Linux build #1305: Commit 961ec5b pushed by TheMostDiligent
October 9, 2023 05:55 16m 23s master
October 9, 2023 05:55 16m 23s
Fixed a few remaining MSVC conformance mode issues
Linux build #1304: Commit 961ec5b pushed by TheMostDiligent
October 9, 2023 05:08 18m 23s development
October 9, 2023 05:08 18m 23s
Fixed a number of MSVC conformance mode issues
Linux build #1303: Commit 59b2c51 pushed by TheMostDiligent
October 9, 2023 04:22 20m 27s development
October 9, 2023 04:22 20m 27s
Improved input layout automatic offset and stride handling
Linux build #1302: Commit 00464ed pushed by TheMostDiligent
October 7, 2023 20:52 18m 4s master
October 7, 2023 20:52 18m 4s
Improved input layout automatic offset and stride handling
Linux build #1301: Commit 00464ed pushed by TheMostDiligent
October 7, 2023 20:11 17m 26s development
October 7, 2023 20:11 17m 26s
IDeviceContext::TransitionShaderResources removed unused pPipelineSta…
Linux build #1300: Commit 2ad7e7a pushed by TheMostDiligent
October 7, 2023 02:31 15m 41s master
October 7, 2023 02:31 15m 41s
October 7, 2023 01:32 18m 19s
October 7, 2023 01:31 20m 4s
October 7, 2023 01:12 15m 52s
MemoryShaderSourceFileInfo: added convenience constructor that takes …
Linux build #1296: Commit 0981e67 pushed by TheMostDiligent
October 6, 2023 21:41 18m 8s master
October 6, 2023 21:41 18m 8s
October 6, 2023 18:52 16m 55s
ShaderSourceFactoryUtils: fixed missing const
Linux build #1294: Commit ca3908f pushed by TheMostDiligent
October 6, 2023 06:31 15m 53s master
October 6, 2023 06:31 15m 53s
ShaderSourceFactoryUtils: fixed missing const
Linux build #1293: Commit ca3908f pushed by TheMostDiligent
October 6, 2023 05:28 18m 30s development
October 6, 2023 05:28 18m 30s