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GL backend: use FBO cache in TextureBaseGL::CopyData
CodeQL Code Scanning #1358: Commit 24048d1 pushed by TheMostDiligent
September 29, 2023 01:11 54m 52s master
September 29, 2023 01:11 54m 52s
GL backend: use FBO cache in TextureBaseGL::CopyData
CodeQL Code Scanning #1357: Commit 24048d1 pushed by TheMostDiligent
September 28, 2023 23:56 53m 29s development
September 28, 2023 23:56 53m 29s
GL backend: use FBO cache in TextureBaseGL::CopyData
CodeQL Code Scanning #1356: Commit b92c65a pushed by TheMostDiligent
September 28, 2023 23:53 55m 51s development
September 28, 2023 23:53 55m 51s
GL backend: use FBO cache in TextureBaseGL::CopyData
CodeQL Code Scanning #1355: Commit 25e40e9 pushed by TheMostDiligent
September 28, 2023 23:49 42m 26s development
September 28, 2023 23:49 42m 26s
GL backend: fixed copying textures to/from default frame buffer (#438)
CodeQL Code Scanning #1354: Commit 83db67b pushed by TheMostDiligent
September 28, 2023 22:41 41m 15s development
September 28, 2023 22:41 41m 15s
GL backend: fixed copying textures to/from default frame buffer (#438)
CodeQL Code Scanning #1353: Commit 5f1d8b9 pushed by TheMostDiligent
September 28, 2023 22:33 43m 32s development
September 28, 2023 22:33 43m 32s
Reworked texture copying in OpenGL (close #438)
CodeQL Code Scanning #1352: Commit a517455 pushed by TheMostDiligent
September 28, 2023 06:26 45m 21s development
September 28, 2023 06:26 45m 21s
Reworked texture copying in OpenGL (close #438)
CodeQL Code Scanning #1351: Commit 281ced2 pushed by TheMostDiligent
September 28, 2023 06:19 53m 12s development
September 28, 2023 06:19 53m 12s
Reworked texture copying in OpenGL (close #438)
CodeQL Code Scanning #1350: Commit 0f9dff7 pushed by TheMostDiligent
September 28, 2023 06:15 47m 29s development
September 28, 2023 06:15 47m 29s
Allow preserveDrawingBuffer
CodeQL Code Scanning #1349: Commit 94786b3 pushed by thearperson
September 25, 2023 06:04 44m 10s emscripten
September 25, 2023 06:04 44m 10s
GHA: use mingw tag for acrtions
CodeQL Code Scanning #1348: Commit ba95326 pushed by TheMostDiligent
September 23, 2023 19:16 40m 52s mingw_fix
September 23, 2023 19:16 40m 52s
Trigger build
CodeQL Code Scanning #1347: Commit 9fc6f8f pushed by TheMostDiligent
September 23, 2023 18:46 44m 52s mingw_fix
September 23, 2023 18:46 44m 52s
Updated sRGB<->Linear conversion functions
CodeQL Code Scanning #1346: Commit 221bfe5 pushed by TheMostDiligent
September 18, 2023 05:07 41m 56s master
September 18, 2023 05:07 41m 56s
Updated sRGB<->Linear conversion functions
CodeQL Code Scanning #1345: Commit 221bfe5 pushed by TheMostDiligent
September 18, 2023 04:27 46m 32s development
September 18, 2023 04:27 46m 32s
Added convenience constructors for PSO create info structs
CodeQL Code Scanning #1344: Commit 27bf77a pushed by TheMostDiligent
September 17, 2023 23:34 44m 24s master
September 17, 2023 23:34 44m 24s
Added convenience constructors for PSO create info structs
CodeQL Code Scanning #1343: Commit 27bf77a pushed by TheMostDiligent
September 17, 2023 22:33 56m 11s development
September 17, 2023 22:33 56m 11s
GL backend: improved handling of sRGB framebuffers and seamless cubemaps
CodeQL Code Scanning #1342: Commit 5c7954a pushed by TheMostDiligent
September 17, 2023 03:08 40m 49s master
September 17, 2023 03:08 40m 49s
GL backend: improved handling of sRGB framebuffers and seamless cubemaps
CodeQL Code Scanning #1341: Commit 5c7954a pushed by TheMostDiligent
September 17, 2023 02:26 48m 28s development
September 17, 2023 02:26 48m 28s
SwapChainGL: correct color format if sRGB framebuffers are not enabled
CodeQL Code Scanning #1340: Commit 74a926d pushed by TheMostDiligent
September 16, 2023 23:51 45m 31s development
September 16, 2023 23:51 45m 31s
Use DILIGENT_CONSTEXPR macro in Metal interface headers
CodeQL Code Scanning #1339: Commit 9b82c58 pushed by TheMostDiligent
September 15, 2023 05:39 49m 33s master
September 15, 2023 05:39 49m 33s
Use DILIGENT_CONSTEXPR macro in Metal interface headers
CodeQL Code Scanning #1338: Commit 9b82c58 pushed by TheMostDiligent
September 15, 2023 04:38 42m 44s development
September 15, 2023 04:38 42m 44s
Enabled render passes without attachments (close #437)
CodeQL Code Scanning #1337: Commit cdc56cb pushed by TheMostDiligent
September 15, 2023 04:16 45m 21s development
September 15, 2023 04:16 45m 21s
Enabled render passes without attachments (close #437)
CodeQL Code Scanning #1336: Commit 5a4f646 pushed by TheMostDiligent
September 15, 2023 02:27 44m 47s development
September 15, 2023 02:27 44m 47s
Enabled render passes without attachments (close #437)
CodeQL Code Scanning #1335: Commit d6da095 pushed by TheMostDiligent
September 14, 2023 22:04 42m 58s development
September 14, 2023 22:04 42m 58s
Enabled draw commands without render targets (#437)
CodeQL Code Scanning #1334: Commit 686b852 pushed by TheMostDiligent
September 14, 2023 21:31 43m 54s development
September 14, 2023 21:31 43m 54s
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