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OpenGL backend: use glBlitFramebuffer to copy depth textures in GLES
CodeQL Code Scanning #1433: Commit 6b79351 pushed by TheMostDiligent
November 5, 2023 19:20 25m 37s development
November 5, 2023 19:20 25m 37s
OpenGL backend: use glBlitFramebuffer to copy depth textures in GLES
CodeQL Code Scanning #1432: Commit 00cd1a7 pushed by TheMostDiligent
November 5, 2023 19:16 41m 30s development
November 5, 2023 19:16 41m 30s
OpenGL backend: updated AttachToFramebuffer method to control which f…
CodeQL Code Scanning #1431: Commit 95aa211 pushed by TheMostDiligent
November 5, 2023 18:05 43m 26s development
November 5, 2023 18:05 43m 26s
OpenGL backend: disable scissor test when copying/blitting textures
CodeQL Code Scanning #1430: Commit f9ea53a pushed by TheMostDiligent
November 5, 2023 17:07 26m 10s development
November 5, 2023 17:07 26m 10s
DiligentCore.NET: Fixed the method IShaderResourceVariable:SetArray
CodeQL Code Scanning #1429: Commit 464571d pushed by TheMostDiligent
October 28, 2023 19:54 41m 37s master
October 28, 2023 19:54 41m 37s
DiligentCore.NET: Fixed the method IShaderResourceVariable:SetArray
CodeQL Code Scanning #1428: Pull request #442 opened by MikhailGorobets
October 28, 2023 15:33 44m 19s fix_bindless
October 28, 2023 15:33 44m 19s
DiligentCore.NET: Fixed the method IShaderResourceVariable:SetArray
CodeQL Code Scanning #1427: Commit bd79ae8 pushed by MikhailGorobets
October 28, 2023 15:32 1h 0m 44s fix_bindless
October 28, 2023 15:32 1h 0m 44s
BuildGLSLSourceString: throw exception in case of HLSL to GLSL conver…
CodeQL Code Scanning #1426: Commit a5e20cc pushed by TheMostDiligent
October 23, 2023 06:33 52m 7s master
October 23, 2023 06:33 52m 7s
BuildGLSLSourceString: throw exception in case of HLSL to GLSL conver…
CodeQL Code Scanning #1425: Commit a5e20cc pushed by TheMostDiligent
October 23, 2023 05:26 51m 45s development
October 23, 2023 05:26 51m 45s
TextureFormatAttribs: added IsDepthStencil convenience method
CodeQL Code Scanning #1424: Commit 84f9ec9 pushed by TheMostDiligent
October 22, 2023 21:17 46m 13s master
October 22, 2023 21:17 46m 13s
TextureFormatAttribs: added IsDepthStencil convenience method
CodeQL Code Scanning #1423: Commit 84f9ec9 pushed by TheMostDiligent
October 22, 2023 20:36 52m 27s development
October 22, 2023 20:36 52m 27s
Some improvements to CMake output
CodeQL Code Scanning #1422: Commit 874fa54 pushed by TheMostDiligent
October 21, 2023 05:42 44m 38s master
October 21, 2023 05:42 44m 38s
Some improvements to CMake output
CodeQL Code Scanning #1421: Commit 874fa54 pushed by TheMostDiligent
October 21, 2023 03:57 57m 27s development
October 21, 2023 03:57 57m 27s
Added reference to the main repo for supported platforms and features…
CodeQL Code Scanning #1420: Commit c482417 pushed by TheMostDiligent
October 21, 2023 03:46 48m 46s master
October 21, 2023 03:46 48m 46s
Added reference to the main repo for supported platforms and features…
CodeQL Code Scanning #1419: Commit c482417 pushed by TheMostDiligent
October 21, 2023 02:14 45m 22s development
October 21, 2023 02:14 45m 22s
CMake: improved output when checking for D3D11/D3D12 support
CodeQL Code Scanning #1418: Commit c3bf4e1 pushed by TheMostDiligent
October 21, 2023 01:21 56m 24s master
October 21, 2023 01:21 56m 24s
CMake: improved output when checking for D3D11/D3D12 support
CodeQL Code Scanning #1417: Commit c3bf4e1 pushed by TheMostDiligent
October 21, 2023 00:34 45m 51s development
October 21, 2023 00:34 45m 51s
GitHub Actions: removed Win8.1 build configuration as there is no Win…
CodeQL Code Scanning #1416: Commit ae0472d pushed by TheMostDiligent
October 20, 2023 23:56 46m 49s master
October 20, 2023 23:56 46m 49s
GitHub Actions: removed Win8.1 build configuration as there is no Win…
CodeQL Code Scanning #1415: Commit ae0472d pushed by TheMostDiligent
October 20, 2023 23:27 45m 28s development
October 20, 2023 23:27 45m 28s
A number of build fixes
CodeQL Code Scanning #1414: Commit 9d289c7 pushed by TheMostDiligent
October 20, 2023 22:59 46m 57s development
October 20, 2023 22:59 46m 57s
A number of build fixes
CodeQL Code Scanning #1413: Commit 36e7347 pushed by TheMostDiligent
October 20, 2023 22:38 52m 57s development
October 20, 2023 22:38 52m 57s
A number of build fixes
CodeQL Code Scanning #1412: Commit a3110c7 pushed by TheMostDiligent
October 20, 2023 22:06 46m 17s development
October 20, 2023 22:06 46m 17s
CMake: reworked D3D11/D3D12 support and Windows SDK version detection
CodeQL Code Scanning #1411: Commit 8c50b10 pushed by TheMostDiligent
October 20, 2023 20:24 58m 38s development
October 20, 2023 20:24 58m 38s
Updated detection of Windows SDK version in CMake 3.27
CodeQL Code Scanning #1410: Commit c48e38e pushed by TheMostDiligent
October 20, 2023 07:14 37m 31s development
October 20, 2023 07:14 37m 31s
CMake: updated detection of the Windows SDK version
CodeQL Code Scanning #1409: Commit 8927e18 pushed by TheMostDiligent
October 20, 2023 07:03 52m 55s development
October 20, 2023 07:03 52m 55s
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