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* Reworked D3D11/D3D12 support detection to rely on try_compile * Reworked Windows SDK version detection to work in CMake 3.27 * Fixed PipelineResourceSignatureTest.RunTimeResourceArray_HLSL test that started to fail because of the WARP bug workaround
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#include <atlbase.h> | ||
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int main() | ||
{ | ||
return 0; | ||
} |
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#include <d3d11.h> | ||
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int main() | ||
{ | ||
return 0; | ||
} |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,6 @@ | ||
#include <d3d12.h> | ||
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int main() | ||
{ | ||
return 0; | ||
} |
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