Skip to content

PBR Renderer: fixed shader conversion issue in OpenGL #168

PBR Renderer: fixed shader conversion issue in OpenGL

PBR Renderer: fixed shader conversion issue in OpenGL #168

Triggered via push September 15, 2023 23:46
Status Success
Total duration 12m 4s
Artifacts
This run and associated checks have been archived and are scheduled for deletion. Learn more about checks retention

build-apple.yml

on: push
MacOS -> Pre-Checks
19s
MacOS -> Pre-Checks
Matrix: build
Fit to window
Zoom out
Zoom in