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Hydrogent: load textures as 2D array as expected by PBR renderer #170

Hydrogent: load textures as 2D array as expected by PBR renderer

Hydrogent: load textures as 2D array as expected by PBR renderer #170

Triggered via push September 16, 2023 01:02
Status Success
Total duration 16m 34s
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Win10 -> Pre-checks
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Win10 -> Pre-checks
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Win10 -> Win10-Ninja-x64, Debug
The following actions uses node12 which is deprecated and will be forced to run on node16: seanmiddleditch/gha-setup-ninja@master. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/