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PBR_Renderer::CreateInfo: removed EnableMeshIdRendering member
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TheMostDiligent committed Oct 8, 2023
1 parent feee396 commit 612a3d1
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Showing 2 changed files with 0 additions and 5 deletions.
2 changes: 0 additions & 2 deletions Hydrogent/src/HnRendererImpl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -80,8 +80,6 @@ HnRendererImpl::HnRendererImpl(IReferenceCounters* pRefCounters,
USDRendererCI.RTVFmt = CI.RTVFormat;
USDRendererCI.DSVFmt = CI.DSVFormat;

USDRendererCI.EnableMeshIdRendering = true;

// Use samplers from texture views
USDRendererCI.UseImmutableSamplers = false;
// Disable animation
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3 changes: 0 additions & 3 deletions PBR/interface/PBR_Renderer.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -78,9 +78,6 @@ class PBR_Renderer
/// instead of a combined physical description texture.
bool UseSeparateMetallicRoughnessTextures = false;

/// Whether to enable rendering mesh Ids to a separate render target.
bool EnableMeshIdRendering = false;

static const SamplerDesc DefaultSampler;

/// Immutable sampler for color map texture.
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